Activision Blizzard, Inc.
Activision Blizzard, Inc. (Form: 8-K, Received: 11/02/2017 16:15:00)

 

UNITED STATES

SECURITIES AND EXCHANGE COMMISSION

WASHINGTON, DC 20549

 


 

FORM 8-K

 

CURRENT REPORT

PURSUANT TO SECTION 13 OR 15(d) OF THE

SECURITIES EXCHANGE ACT OF 1934

 

 

Date of report (Date of earliest event reported):  November 2, 2017

 

 

            ACTIVISION BLIZZARD, INC.              

(Exact Name of Registrant as Specified in Charter)

 

 

 

Delaware

 

001-15839

 

95-4803544

(State or Other Jurisdiction of
Incorporation)

 

(Commission File Number)

 

(IRS Employer
Identification No.)

 

3100 Ocean Park Boulevard,
Santa Monica, CA

 

 

 

90405

(Address of Principal Executive
Offices)

 

 

 

(Zip Code)

 

 

 

Registrant’s telephone number, including area code:  (310) 255-2000

 

 

 

 

 

(Former Name or Former Address, if Changed Since Last Report)

 

 

 

Check the appropriate box below if the Form 8-K filing is intended to simultaneously satisfy the filing obligation of the registrant under any of the following provisions ( see General Instruction A.2. below):

 

¨                 Written communications pursuant to Rule 425 under the Securities Act (17 CFR 230.425)

 

¨                 Soliciting material pursuant to Rule 14a-12 under the Exchange Act (17 CFR 240.14a-12)

 

¨                 Pre-commencement communications pursuant to Rule 14d-2(b) under the Exchange Act (17 CFR 240.14d-2(b))

 

¨                 Pre-commencement communications pursuant to Rule 13e-4(c) under the Exchange Act (17 CFR 240.13e-4(c))

 

Indicate by check mark whether the registrant is an emerging growth company as defined in Rule 405 of the Securities Act of 1933 (§230.405 of this chapter) or Rule 12b-2 of the Securities Exchange Act of 1934 (§240.12b-2 of this chapter).

 

Emerging growth company o

 

If an emerging growth company, indicate by check mark if the registrant has elected not to use the extended transition period for complying with any new or revised financial accounting standards provided pursuant to Section 13(a) of the Exchange Act. o

 



 

Certain Information Not Filed .  The information in Item 2.02 of this Form 8-K and Exhibit 99.1 attached to this Form 8-K shall not be deemed “filed” for purposes of Section 18 of the Securities Exchange Act of 1934, nor shall such Item 2.02 or such Exhibit 99.1 or any of the information contained therein be deemed incorporated by reference in any filing under the Securities Exchange Act of 1934 or the Securities Act of 1933, except as shall be expressly set forth by specific reference in such filing.

 

Item 2.02.                               Results of Operations and Financial Condition.

 

On November 2, 2017, Activision Blizzard, Inc. (the “Company”) issued a press release announcing results for the Company for the fiscal quarter ended September 30, 2017. A copy of the press release is attached hereto as Exhibit 99.1. As previously announced, the Company is hosting a conference call and webcast in conjunction with that release.

 

Item 9.01.                               Financial Statements and Exhibits.

 

(d)  Exhibits

 

99.1                     Press Release dated November 2, 2017 (furnished not filed)

 

2



 

EXHIBIT INDEX

 

Exhibit No.

 

Description

 

 

 

99.1

 

Press Release dated November 2, 2017 (furnished not filed) 

 

3



 

SIGNATURE

 

Pursuant to the requirements of the Securities Exchange Act of 1934, the registrant has duly caused this report to be signed on its behalf by the undersigned hereunto duly authorized.

 

Date:  November 2, 2017

ACTIVISION BLIZZARD, INC.

 

 

 

 

 

By:

/s/ Spencer Neumann

 

 

 

 Spencer Neumann

 

 

 

 Chief Financial Officer

 

 

4


Exhibit 99.1

 

ACTIVISION BLIZZARD ANNOUNCES BETTER-THAN-EXPECTED

THIRD-QUARTER 2017 FINANCIAL RESULTS

 

 

Record Q3 Revenues

 

Record Year-to-Date Revenues and EPS

 

Company Increases CY 2017 Revenues and EPS Outlook

 

 

Santa Monica, CA – November 2, 2017 – Activision Blizzard, Inc. (Nasdaq: ATVI) today announced better-than-expected third-quarter 2017 results.

 

 

 

Third Quarter

 

 

 

 

 

 

 

 

 

 

 

Prior

 

 

 

 

 

 

 

 

 

(in millions, except EPS)

 

2017

 

Outlook*

 

2016

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

GAAP Net Revenues

 

$

1,618

 

$

1,385

 

$

1,568

 

Impact of GAAP deferrals A

 

$

284

 

$

315

 

$

62

 

 

 

 

 

 

 

 

 

GAAP EPS

 

$

0.25

 

$

0.09

 

$

0.26

 

Non-GAAP EPS

 

$

0.47

 

$

0.34

 

$

0.49

 

Impact of GAAP deferrals A

 

$

0.13

 

$

0.11

 

$

0.03

 

 

 

 

 

 

 

 

 

 

 

 

* Prior outlook was provided by the company on August 3, 2017 in its earnings release.

 

For the quarter ended September 30, 2017, Activision Blizzard’s net revenues presented in accordance with GAAP were a Q3 record of $1.62 b illion, as compared with $1.57 billion for the third quarter of 2016. GAAP net revenues from digital channels were a Q3 record of $1.35 billion. GAAP operating margin was 16%. GAAP earnings per diluted share were $0.25, as compared with $0.26 for the third quarter of 2016.

 

For the quarter ended September 30, 2017, on a non-GAAP basis, Activision Blizzard’s  operating margin was 30% and earnings per diluted share were $0.47, as compared with $0.49 for the third quarter of 2016.

 

For the quarter, operating cash flows were $379 million.

 

Please refer to the tables at the back of this press release for a reconciliation of the company’s GAAP and non-GAAP results.

 

1



 

Activision Blizzard Announces Q3 2017 Financial Results

 

Bobby Kotick, Chief Executive Officer of Activision Blizzard, said, “This was another strong quarter. We delivered record results and impressive engagement. With the recently released Destiny 2 off to a strong start, King’s position as the number one mobile publisher in the U.S. 1 , our release of Call of Duty ® : WWII , and the upcoming launch of the Overwatch League , we have great momentum as we approach the end of the year.”

 

Kotick added, “By investing in our franchises and communities, we continue to make progress on our efforts to connect and engage the world through epic entertainment.”

 

Selected Business Highlights:

 

We serve our hundreds of millions of audience members with an ongoing pipeline of content, services, and features. In Q3 we demonstrated that meaningful results can come from content investments, both large and small.

 

Audience Reach

 

·                  Activision Blizzard had 384 million Monthly Active Users (MAUs) B in the quarter.

 

·                  Activision had the biggest third-quarter online player community in its history, with a record 49 million MAUs B .

 

·                  Launched in September, Destiny 2 is the best-selling console game year-to-date in the U.S. 2  Digital mix was over 50% of console full game sell-through, a new record for the company. In October, we introduced the Destiny franchise to PC gamers on Blizzard’s Battle.net ®  platform, opening the franchise to new global audiences and future growth opportunities.

 

·                  Activision’s Call of Duty continued its strong momentum with record Q3 MAUs B  ahead of the highly anticipated launch of Call of Duty: WWII on November 3, 2017. Pre-order momentum has been strong, with a higher percentage of pre-orders on the digital offering than prior Call of Duty titles .

 

·                  Blizzard had the biggest third quarter online player community in its history, with a record 42 million MAUs B . This is the fourth quarter in a row that Blizzard drove quarterly record MAUs B . Overwatch ® and Hearthstone ® MAUs B  grew year-over-year. The Overwatch community grew to over 35 million registered players.

 

·                  King had 293 million MAUs B  for the quarter and has had two of the top-10 highest-grossing titles in the U.S. mobile app stores for sixteen quarters in a row. 1  Candy Crush Saga , which is celebrating its 5 th  anniversary, returned to the #1 grossing position in U.S. mobile app stores for the quarter. 1

 

Deep Engagement

 

·                  The company achieved a new milestone with players spending over 50 minutes per day in Activision Blizzard games, in line with some of the most engaging online connected platforms in the world.

 

2



 

Activision Blizzard Announces Q3 2017 Financial Results

 

·                  Activision and Bungie’s Destiny 2 is well ahead of the highly engaging original Destiny on time spent per player and attach rate to the Expansion Pass.

 

·                  Blizzard’s Hearthstone : Knights of the Frozen Throne expansion led to double-digit percentage growth in time spent year-over-year for the franchise. Overwatch had a Summer Games seasonal event in August and a Halloween Terror event in October, both of which continued to drive strong engagement and participation in customization items. World of Warcraft® released a new content update in the quarter, leading to stable MAUs B  for the franchise quarter-over-quarter and continued participation in value added services.

 

·                  King’s increased cadence of live operations and new features continued to drive strong engagement. The frequency with which players returned to play and the time spent per player are at record highs.

 

·                  The inaugural season of the Overwatch League is set to begin at the Blizzard Arena Los Angeles, with 12 world-class teams from around the world competing in regular season games starting on January 10, 2018. This morning, Blizzard announced groundbreaking Overwatch League sponsorship deals with HP and Intel.

 

·                  Blizzard’s eleventh BlizzCon ® will be returning to the Anaheim Convention Center this Friday, November 3, and Saturday, November 4, where it will host over 30,000 people. With tickets having sold out in a matter of seconds, millions more will be able to join through live-strea ming or the BlizzCon Virtual Ticket. BlizzCon will feature a number of events, including the finals of several Blizzard esports tournaments, with global champions crowned across a number of franchises.

 

·                  The new season of Activision’s Call of Duty World League is set to begin in December, featuring the largest prize pool in franchise history.

 

Player Investment

 

·                  Activision Blizzard delivered a Q3 record of over $1 billion of in-game revenues, with record performance year-to-date.

 

·                  Activision achieved record Q3 segment revenues and operating income, capping record year-to-date performance.

 

·                  With the launch of the game on PC, Destiny 2 is now ahead of the original game in consumer spend.

 

·                  Call of Duty had strong franchise engagement and stable in-game purchases sequentially.

 

·                  King’s paying players grew for the first time since Q1 2016, while gross bookings C  per paying user also grew for the ninth quarter in a row to a new record.

 

3



 

Activision Blizzard Announces Q3 2017 Financial Results

 

·                  Candy Crush franchise gross bookings C  grew to their highest level since 2013. King also achieved record quarterly mobile gross bookings C  in Q3, driving the third sequential quarter of segment revenues growth.

 

·                  Both Activision and Blizzard delivered strong library content in the quarter with Activision’s Crash Bandicoot N. Sane Trilogy , and Call of Duty: Modern Warfare ® Remastered , released as a standalone game, and Blizzard’s StarCraft ® : Remastered .

 

 

 

Company Outlook:

 

 

 

(in millions, except
EPS)

 

GAAP
Outlook

 

Non-GAAP
Outlook

 

Impact of GAAP
deferrals A

 

 

 

 

 

 

 

 

 

CY 2017

 

 

 

 

 

 

 

Net Revenues

 

$

6,675

 

6,675

 

175

 

EPS

 

$

1.22

 

2.08

 

0.08

 

Fully Diluted Shares

 

767

 

767

 

 

 

 

 

 

 

 

 

 

 

Q4 2017

 

 

 

 

 

 

 

Net Revenues

 

$

1,700

 

1,700

 

635

 

EPS

 

$

0.10

 

0.36

 

0.46

 

Fully Diluted Shares

 

769

 

769

 

 

 

 

Currency Assumptions for 2017 Outlook:

 

·                  $1.12 USD/Euro for current outlook (vs. average of $1.11 for 2016 and $1.11 for 2015); and

·                  $1.32 USD/British Pound Sterling for current outlook (vs. average of $1.36 for 2016 and $1.53 for 2015).

·                  Note: Our financial guidance includes the forecasted impact of the FX cash flow hedging program.

 

Conference Call:

 

Today at 4:30 p.m. EDT, Activision Blizzard’s management will host a conference call and Webcast to discuss the company’s results for the quarter ended September 30, 2017 and management’s outlook for the remainder of the calendar year. The company welcomes all members of the financial and media communities and other interested parties to visit the “Investor Relations” area of www.activisionblizzard.com to listen to the conference call via live Webcast or to listen to the call live by dialing into 877-604-9668 in the U.S. with passcode 2253748 .

 

4



 

Activision Blizzard Announces Q3 2017 Financial Results

 

About Activision Blizzard:

 

Activision Blizzard, Inc., a member of the Fortune 500 and S&P 500, is the world’s most successful standalone interactive entertainment company. We delight hundreds of millions of monthly active users around the world through franchises including Activision’s Call of Duty ®, Destiny and Skylanders ®, Blizzard Entertainment’s World of Warcraft ®, Overwatch ®, Hearthstone ®, Diablo ®, StarCraft ®, and Heroes of the Storm ®, and King’s Candy Crush ™, Pet Rescue ™, Bubble Witch ™ and Farm Heroes ™. The company is one of the Fortune “100 Best Companies To Work For®.” Headquartered in Santa Monica, California, Activision Blizzard has operations throughout the world, and its games are played in 196 countries. More information about Activision Blizzard and its products can be found on the company’s website, www.activisionblizzard.com .

 

 

1  U.S. ranking for Apple App Store and Google Play Store combined, per App Annie Intelligence for third quarter 2017.

2  Per NPD and internal estimates

 

A  Net effect of accounting treatment from revenue deferrals on certain of our online enabled products. Some of our games’ online functionality represents an essential component of gameplay and, as a result, a more-than-inconsequential separate deliverable. As a result, we recognize revenues attributed to these game titles over their estimated service periods, which is generally less than a year. The related cost of revenues is deferred and recognized as an expense as the related revenues are recognized. Impact from changes in deferrals refers to the net effect from revenue deferrals accounting treatment for the purposes of revenues, along with, for the purposes of EPS, the related cost of revenues deferrals treatment and the related tax impacts. Internally, management excludes the impact of this change in deferred revenues and related cost of revenues when evaluating the company’s operating performance, when planning, forecasting and analyzing future periods, and when assessing the performance of its management team. Management believes this is appropriate because doing so enables an analysis of performance based on the timing of actual transactions with our customers. In addition, management believes excluding the change in deferred revenues and the related cost of revenues provides a much more timely indication of trends in our operating results.

 

B  Monthly Active User (“MAU”) Definition: We monitor MAUs as a key measure of the overall size of our user base. MAUs are the number of individuals who played a particular game in a given month. We calculate average MAUs in a period by adding the total number of MAUs in each of the months in a given period and dividing that total by the number of months in the period. An individual who plays two of our games would be counted as two users. In addition, due to technical limitations, for Activision and King, an individual who plays the same game on two platforms or devices in the relevant period would be counted as two users. For Blizzard, an individual who plays the same game on two platforms or devices in the relevant period would generally be counted as a single user.

 

C  Gross bookings is an operating metric that represents the total cash spent by players in the period for the purchase of virtual items. King uses gross bookings to evaluate its results of operations, generate future operating plans and assess performance. Gross bookings is the total price paid by players, which includes indirect taxes (sales tax or value added tax etc.), platform providers fees, and King’s share of revenues.

 

Non-GAAP Financial Measures: As a supplement to our financial measures presented in accordance with Generally Accepted Accounting Principles (“GAAP”), Activision Blizzard presents certain non-GAAP measures of financial performance. These non-GAAP financial measures are not intended to be considered in isolation from, as a substitute for, or as more important than, the financial information prepared and presented in accordance with GAAP. In addition, these non-GAAP measures have limitations in that they do not reflect all of the items associated with the company’s results of operations as determined in accordance with GAAP.

 

Activision Blizzard provides net income (loss), earnings (loss) per share, and operating margin data and guidance both including (in accordance with GAAP) and excluding (non-GAAP) certain items. When relevant, the company also provides constant FX information to provide a framework for assessing how our underlying businesses performed excluding the effect of foreign currency rate fluctuations. In addition, Activision Blizzard provides EBITDA (defined as GAAP net income (loss) before interest (income) expense, income taxes, depreciation and amortization) and adjusted EBITDA (defined as non-GAAP operating margin (see non-GAAP financial measure below) before depreciation).  The non-GAAP financial measures exclude the following items, as applicable in any given reporting period and our outlook:

 

·                   expenses related to stock-based compensation;

·                   the amortization of intangibles from purchase price accounting;

·                   fees and other expenses related to the King acquisition, inclusive of related debt financings, and refinancing of long-term debt, including penalties and the write off of unamortized discount and deferred financing costs;

·                   restructuring charges;

 

5



 

Activision Blizzard Announces Q3 2017 Financial Results

 

·                   other non-cash charges from reclassification of certain cumulative translation adjustments into earnings as required by GAAP; and

·                   the income tax adjustments associated with any of the above items (tax impact on non-GAAP pre-tax income is calculated under the same accounting principles applied to the GAAP pre-tax income under ASC 740, which employs an annual effective tax rate method to the results).

 

In the future, Activision Blizzard may also consider whether other items should also be excluded in calculating the non-GAAP financial measures used by the company. Management believes that the presentation of these non-GAAP financial measures provides investors with additional useful information to measure Activision Blizzard’s financial and operating performance. In particular, the measures facilitate comparison of operating performance between periods and help investors to better understand the operating results of Activision Blizzard by excluding certain items that may not be indicative of the company’s core business, operating results, or future outlook. Internally, management uses these non-GAAP financial measures, along with others, in assessing the company’s operating results, and measuring compliance with the requirements of the company’s debt financing agreements, as well as in planning and forecasting.

 

Activision Blizzard’s non-GAAP financial measures are not based on a comprehensive set of accounting rules or principles, and the terms non-GAAP net income, non-GAAP earnings per share, non-GAAP operating margin, and non-GAAP or adjusted EBITDA do not have a standardized meaning. Therefore, other companies may use the same or similarly named measures, but exclude different items, which may not provide investors a comparable view of Activision Blizzard’s performance in relation to other companies.

 

Management compensates for the limitations resulting from the exclusion of these items by considering the impact of the items separately and by considering Activision Blizzard’s GAAP, as well as non-GAAP, results and outlook, and by presenting the most comparable GAAP measures directly ahead of non-GAAP measures, and by providing a reconciliation that indicates and describes the adjustments made.

 

Cautionary Note Regarding Forward-looking Statements: The statements contained herein that are not historical facts are forward-looking statements, including, but not limited to, statements about: (1) projections of revenues, expenses, income or loss, earnings or loss per share, cash flow or other financial items; (2) statements of our plans and objectives, including those related to releases of products and services; (3) statements of future financial or operating performance; and (4) statements of assumptions underlying such statements. The company generally uses words such as “outlook,” “forecast,” “will,” “could,” “should,” “would,” “to be,” “plan,” “plans,” “believes,” “may,” “might,” “expects,” “intends,” “intends as,” “anticipates,” “estimate,” “future,” “positioned,” “potential,” “project,” “remain,” “scheduled,” “set to,” “subject to,” “upcoming,” and other similar expressions to help identify forward-looking statements. Forward-looking statements are subject to business and economic risks, reflect management’s current expectations, estimates and projections about our business, and are inherently uncertain and difficult to predict.

 

The company cautions that a number of important factors could cause Activision Blizzard’s actual future results and other future circumstances to differ materially from those expressed in any forward-looking statements. Such factors include, but are not limited to: sales levels of Activision Blizzard’s titles, products and services; concentration of revenue among a small number of titles; Activision Blizzard’s ability to predict consumer preferences, including interest in specific genres, and preferences among platforms; the diversion of management time and attention to issues relating to the operations of our acquired or newly started businesses; the amount of our debt and the limitations imposed by the covenants in the agreements governing our debt; the adoption rate and availability of new hardware (including peripherals) and related software; counterparty risks relating to customers, licensees, licensors and manufacturers; maintenance of relationships with key personnel, customers, financing providers, licensees, licensors, manufacturers, vendors, and third-party developers, including the ability to attract, retain and develop key personnel and developers that can create high-quality titles, products and services; risks relating to the expansion into new businesses, including the potential impact on our existing businesses; changing business models within the video game industry, including digital delivery of content and the increased prevalence of free-to-play games; product delays or defects; competition, including from other forms of entertainment; rapid changes in technology and industry standards; possible declines in software pricing; product returns and price protection; the identification of suitable future acquisition opportunities and potential challenges associated with geographic expansion; the seasonal and cyclical nature of the interactive entertainment market; the outcome of current or future tax disputes; litigation risks and associated costs; protection of proprietary rights; shifts in consumer spending trends; capital market risks; the impact of applicable regulations; domestic and international economic, financial and political conditions and policies; tax rates and foreign exchange rates; the impact of the current macroeconomic environment; and the other factors identified in “Risk Factors” included in Part I, Item 1A of our Annual Report on Form 10-K for the year ended December 31, 2016.

 

6



 

Activision Blizzard Announces Q3 2017 Financial Results

 

The forward-looking statements in this press release are based on information available to the company at this time and we assume no obligation to update any such forward-looking statements. Although these forward-looking statements are believed to be true when made, they may ultimately prove to be incorrect. These statements are not guarantees of our future performance and are subject to risks, uncertainties and other factors, some of which are beyond our control and may cause actual results to differ materially from current expectations.

 

###

 

(Tables to Follow)

 

For Information Contact:

 

Amrita Ahuja

 

Mary Osako

SVP, Investor Relations

 

SVP, Global Communications

(310) 255-2075

 

(424) 322-5166

Amrita.Ahuja@ActivisionBlizzard.com

 

Mary.Osako@Activision.com

 

7



 

1

 

ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES

CONDENSED CONSOLIDATED STATEMENTS OF OPERATIONS

(Unaudited)

(Amounts in millions, except per share data)

 

 

 

 

Three Months Ended September 30,

 

Nine Months Ended September 30,

 

 

 

2017

 

2016

 

2017

 

2016

 

Net revenues

 

 

 

 

 

 

 

 

 

Product sales

 

 $

384

 

 $

355

 

 $

1,373

 

 $

1,501

 

Subscription, licensing, and other revenues 1

 

1,234

 

1,213

 

3,601

 

3,093

 

Total net revenues

 

1,618

 

1,568

 

4,974

 

4,594

 

 

 

 

 

 

 

 

 

 

 

Costs and expenses

 

 

 

 

 

 

 

 

 

Cost of revenues—product sales:

 

 

 

 

 

 

 

 

 

Product costs

 

149

 

111

 

422

 

429

 

Software royalties, amortization, and intellectual property licenses

 

37

 

42

 

200

 

250

 

Cost of revenues—subscription, licensing, and other:

 

 

 

 

 

 

 

 

 

Game operations and distribution costs

 

249

 

237

 

717

 

620

 

Software royalties, amortization, and intellectual property licenses

 

117

 

139

 

359

 

319

 

Product development

 

273

 

249

 

750

 

673

 

Sales and marketing

 

345

 

340

 

899

 

830

 

General and administrative

 

191

 

156

 

539

 

486

 

Total costs and expenses

 

1,361

 

1,274

 

3,886

 

3,607

 

 

 

 

 

 

 

 

 

 

 

Operating income

 

257

 

294

 

1,088

 

987

 

Interest and other expense (income), net

 

37

 

63

 

121

 

181

 

Income before income tax expense

 

220

 

231

 

967

 

806

 

 

 

 

 

 

 

 

 

 

 

Income tax expense

 

32

 

32

 

109

 

93

 

 

 

 

 

 

 

 

 

 

 

Net income

 

 $

188

 

 $

199

 

 $

858

 

 $

713

 

 

 

 

 

 

 

 

 

 

 

Basic earnings per common share

 

 $

0.25

 

 $

0.27

 

 $

1.14

 

 $

0.96

 

Weighted average common shares outstanding

 

755

 

742

 

753

 

739

 

 

 

 

 

 

 

 

 

 

 

Diluted earnings per common share

 

 $

0.25

 

 $

0.26

 

 $

1.12

 

 $

0.94

 

Weighted average common shares outstanding assuming dilution

 

766

 

756

 

764

 

753

 

 

1                     Subscription, licensing, and other revenues represent revenues from World of Warcraft subscriptions, licensing royalties from our products and franchises, value-added services, downloadable content, microtransactions, and other miscellaneous revenues.

 



 

2

 

ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES

CONDENSED CONSOLIDATED BALANCE SHEETS

(Unaudited)

(Amounts in millions)

 

 

 

 

September 30,
2017

 

December 31,
2016

 

Assets

 

 

 

 

 

Current assets

 

 

 

 

 

Cash and cash equivalents

 

 $

3,576

 

 $

3,245

 

Accounts receivable, net

 

888

 

732

 

Inventories, net

 

94

 

49

 

Software development

 

377

 

412

 

Other current assets

 

451

 

392

 

Total current assets

 

5,386

 

4,830

 

Software development

 

114

 

54

 

Property and equipment, net

 

254

 

258

 

Deferred income taxes, net

 

439

 

283

 

Other assets

 

469

 

401

 

Intangible assets, net

 

1,292

 

1,858

 

Goodwill

 

9,764

 

9,768

 

Total assets

 

 $

17,718

 

 $

17,452

 

 

 

 

 

 

 

Liabilities and Shareholders’ Equity

 

 

 

 

 

Current liabilities

 

 

 

 

 

Accounts payable

 

 $

313

 

 $

222

 

Deferred revenues

 

1,373

 

1,628

 

Accrued expenses and other liabilities

 

703

 

806

 

Total current liabilities

 

2,389

 

2,656

 

Long-term debt, net

 

4,388

 

4,887

 

Deferred income taxes, net

 

40

 

44

 

Other liabilities

 

934

 

746

 

Total liabilities

 

7,751

 

8,333

 

 

 

 

 

 

 

Shareholders’ equity

 

 

 

 

 

Common stock

 

 

 

Additional paid-in capital

 

10,671

 

10,442

 

Treasury stock

 

(5,563

)

(5,563

)

Retained earnings

 

5,501

 

4,869

 

Accumulated other comprehensive loss

 

(642

)

(629

)

Total shareholders’ equity

 

9,967

 

9,119

 

Total liabilities and shareholders’ equity

 

 $

17,718

 

 $

17,452

 

 



 

3

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES

RECONCILIATION OF GAAP NET INCOME TO NON-GAAP MEASURES

(Amounts in millions, except per share data)

 

 

Three Months Ended September 30, 2017

 

Net Revenues

 

Cost of Revenues
-Product Sales:
Product Costs

 

Cost of Revenues
- Product Sales:
Software
Royalties and
Amortization

 

Cost of Revenues
-Subs/Lic/Other:
Game Operations
and Distribution
Costs

 

Cost of Revenues
-Subs/Lic/Other:
Software
Royalties and
Amortization

 

Product
Development

 

Sales and
Marketing

 

General and
Administrative

 

Total Costs and
Expenses

 

GAAP Measurement

 

$

1,618

 

$

149

 

$

37

 

$

249

 

$

117

 

$

273

 

$

345

 

$

191

 

$

1,361

 

Share-based compensation 1

 

 

 

(1

)

 

(1

)

(15

)

(3

)

(27

)

(47

)

Amortization of intangible assets 2

 

 

 

 

 

(109

)

 

(76

)

(2

)

(187

)

Fees and other expenses related to the King Acquisition 3

 

 

 

 

 

 

 

 

(3

)

(3

)

Other non-cash charges 4

 

 

 

 

 

 

 

 

1

 

1

 

Non- GAAP Measurement

 

$

1,618

 

$

149

 

$

36

 

$

249

 

$

7

 

$

258

 

$

266

 

$

160

 

$

1,125

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Net effect of deferred revenues and related cost of revenues 5

 

$

284

 

$

30

 

$

120

 

$

3

 

$

(1

)

$

 

$

 

$

 

$

152

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Operating
Income

 

Net Income

 

Basic Earnings
per Share

 

Diluted Earnings
per Share

 

 

 

 

 

 

 

 

 

 

 

GAAP Measurement

 

$

257

 

$

188

 

$

0.25

 

$

0.25

 

 

 

 

 

 

 

 

 

 

 

Share-based compensation 1

 

47

 

47

 

0.06

 

0.06

 

 

 

 

 

 

 

 

 

 

 

Amortization of intangible assets 2

 

187

 

187

 

0.25

 

0.24

 

 

 

 

 

 

 

 

 

 

 

Fees and other expenses related to the King Acquisition 3

 

3

 

4

 

0.01

 

0.01

 

 

 

 

 

 

 

 

 

 

 

Other non-cash charges 4

 

(1

)

(1

)

 

 

 

 

 

 

 

 

 

 

 

 

Income tax impacts from items above 6

 

 

(67

)

(0.09

)

(0.09

)

 

 

 

 

 

 

 

 

 

 

Non-GAAP Measurement

 

$

493

 

$

358

 

$

0.47

 

$

0.47

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Net effect of deferred revenues and related cost of revenues 5

 

$

132

 

$

100

 

$

0.14

 

$

0.13

 

 

 

 

 

 

 

 

 

 

 

 

1                      Includes expenses related to share-based compensation.

2                      Reflects amortization of intangible assets from purchase price accounting.

3                      Reflects fees and other expenses related to the acquisition of King Digital Entertainment (“King Acquisition”), inclusive of related debt financings and integration costs.

4                      Reflects a non-cash accounting charge to reclassify certain cumulative translation (gains) losses into earnings due to the substantial liquidation of certain of our foreign entities.

5                      Reflects the net effect from deferral of revenues and (recognition) of deferred revenues, along with related cost of revenues, on certain of our online enabled products, including the effects of taxes.

6                      Reflects the income tax impact associated with the above items. Tax impact on non-GAAP pre-tax income is calculated under the same accounting principles applied to the GAAP pre-tax income under ASC 740, which employs an annual effective tax rate method to the results.

 

The GAAP and non-GAAP earnings per share information is presented as calculated.  The sum of these measures, as presented, may differ due to the impact of rounding.

 

For purposes of calculating earnings per share, we had, on a weighted-average basis, common shares outstanding of 755 million and dilutive shares of 11 million during the three months ended September 30, 2017.

 



 

4

 

ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES

RECONCILIATION OF GAAP NET INCOME TO NON-GAAP MEASURES

(Amounts in millions, except per share data)

 

 

Nine Months Ended September 30, 2017

 

Net Revenues

 

Cost of Revenues
-Product Sales:
Product Costs

 

Cost of Revenues
- Product Sales:
Software
Royalties and
Amortization

 

Cost of Revenues
-Subs/Lic/Other:
Game Operations
and Distribution
Costs

 

Cost of Revenues
-Subs/Lic/Other:
Software
Royalties and
Amortization

 

Product
Development

 

Sales and
Marketing

 

General and
Administrative

 

Total Costs and
Expenses

 

GAAP Measurement

 

$

4,974

 

$

422

 

$

200

 

$

717

 

$

359

 

$

750

 

$

899

 

$

539

 

$

3,886

 

Share-based compensation 1

 

 

 

(8

)

(1

)

(1

)

(41

)

(11

)

(58

)

(120

)

Amortization of intangible assets 2

 

 

 

 

 

(334

)

 

(231

)

(6

)

(571

)

Fees and other expenses related to the King Acquisition 3

 

 

 

 

 

 

 

 

(12

)

(12

)

Restructuring costs 4

 

 

 

 

 

 

 

 

(11

)

(11

)

Other non-cash charges 5

 

 

 

 

 

 

 

 

(14

)

(14

)

Non-GAAP Measurement

 

$

4,974

 

$

422

 

$

192

 

$

716

 

$

24

 

$

709

 

$

657

 

$

438

 

$

3,158

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Net effect of deferred revenues and related cost of revenues 6

 

$

(458

)

$

(70

)

$

(17

)

$

1

 

$

(2

)

$

 

$

 

$

 

$

(88

)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Operating
Income

 

Net Income

 

Basic Earnings
per Share

 

Diluted Earnings
per Share

 

 

 

 

 

 

 

 

 

 

 

GAAP Measurement

 

$

1,088

 

$

858

 

$

1.14

 

$

1.12

 

 

 

 

 

 

 

 

 

 

 

Share-based compensation 1

 

120

 

120

 

0.16

 

0.16

 

 

 

 

 

 

 

 

 

 

 

Amortization of intangible assets 2

 

571

 

571

 

0.76

 

0.75

 

 

 

 

 

 

 

 

 

 

 

Fees and other expenses related to the King Acquisition 3

 

12

 

17

 

0.02

 

0.02

 

 

 

 

 

 

 

 

 

 

 

Restructuring costs 4

 

11

 

11

 

0.01

 

0.01

 

 

 

 

 

 

 

 

 

 

 

Other non-cash charges 5

 

14

 

14

 

0.02

 

0.02

 

 

 

 

 

 

 

 

 

 

 

Loss on extinguishment of debt 7

 

 

12

 

0.02

 

0.02

 

 

 

 

 

 

 

 

 

 

 

Income tax impacts from items above 8

 

 

(281

)

(0.37

)

(0.37

)

 

 

 

 

 

 

 

 

 

 

Non-GAAP Measurement

 

$

1,816

 

$

1,322

 

$

1.76

 

$

1.73

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Net effect of deferred revenues and related cost of revenues 6

 

$

(370

)

$

(295

)

$

(0.40

)

$

(0.39

)

 

 

 

 

 

 

 

 

 

 

 

1                      Includes expenses related to share-based compensation.

2                      Reflects amortization of intangible assets from purchase price accounting.

3                      Reflects fees and other expenses related to the King Acquisition, inclusive of related debt financings and integration costs.

4                      Reflects restructuring charges, primarily severance costs.

5                      Reflects a non-cash accounting charge to reclassify certain cumulative translation (gains) losses into earnings due to the substantial liquidation of certain of our foreign entities.

6                      Reflects the net effect from deferral of revenues and (recognition) of deferred revenues, along with related cost of revenues, on certain of our online enabled products, including the effects of taxes.

7                      Reflects the loss on extinguishment of debt from refinancing activities.

8                      Reflects the income tax impact associated with the above items. Tax impact on non-GAAP pre-tax income is calculated under the same accounting principles applied to the GAAP pre-tax income under ASC 740, which employs an annual effective tax rate method to the results.

 

The GAAP and non-GAAP earnings per share information is presented as calculated.  The sum of these measures, as presented, may differ due to the impact of rounding.

 

For purposes of calculating earnings per share, we had, on a weighted-average basis, common shares outstanding of 753 million and dilutive shares of 11 million during the nine months ended September 30, 2017.

 



 

5

 

ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES

RECONCILIATION OF GAAP NET INCOME TO NON-GAAP MEASURES

(Amounts in millions, except per share data)

 

 

Three Months Ended September 30, 2016

 

Net Revenues

 

Cost of Revenues
-Product Sales:
Product Costs

 

Cost of Revenues
- Product Sales:
Software
Royalties and
Amortization

 

Cost of Revenues
-Subs/Lic/Other:
Game Operations
and Distribution
Costs

 

Cost of Revenues
-Subs/Lic/Other:
Software
Royalties and
Amortization

 

Product
Development

 

Sales and
Marketing

 

General and
Administrative

 

Total Costs and
Expenses

 

GAAP Measurement

 

$

1,568

 

$

111

 

$

42

 

$

237

 

$

139

 

$

249

 

$

340

 

$

156

 

$

1,274

 

Share-based compensation 1

 

 

 

(2

)

 

(1

)

(11

)

(5

)

(14

)

(33

)

Amortization of intangible assets 2

 

 

 

(1

)

 

(129

)

 

(78

)

(3

)

(211

)

Fees and other expenses related to the King Acquisition 3

 

 

 

 

 

 

 

 

(4

)

(4

)

Non-GAAP Measurement

 

$

1,568

 

$

111

 

$

39

 

$

237

 

$

9

 

$

238

 

$

257

 

$

135

 

$

1,026

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Net effect of deferred revenues and related cost of revenues 4

 

$

62

 

$

(16

)

$

28

 

$

5

 

$

12

 

$

 

$

 

$

 

$

29

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Operating
Income

 

Net Income

 

Basic Earnings
per Share

 

Diluted Earnings
per Share

 

 

 

 

 

 

 

 

 

 

 

GAAP Measurement

 

$

294

 

$

199

 

$

0.27

 

$

0.26

 

 

 

 

 

 

 

 

 

 

 

Share-based compensation 1

 

33

 

33

 

0.04

 

0.04

 

 

 

 

 

 

 

 

 

 

 

Amortization of intangible assets 2

 

211

 

211

 

0.28

 

0.28

 

 

 

 

 

 

 

 

 

 

 

Fees and other expenses related to the King Acquisition 3

 

4

 

6

 

0.01

 

0.01

 

 

 

 

 

 

 

 

 

 

 

Loss on extinguishment of debt 5

 

 

10

 

0.01

 

0.01

 

 

 

 

 

 

 

 

 

 

 

Income tax impacts from items above 6

 

 

(88

)

(0.12

)

(0.12

)

 

 

 

 

 

 

 

 

 

 

Non-GAAP Measurement

 

$

542

 

$

371

 

$

0.50

 

$

0.49

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Net effect of deferred revenues and related cost of revenues 4

 

$

33

 

$

26

 

$

0.03

 

$

0.03

 

 

 

 

 

 

 

 

 

 

 

 

1                      Includes expenses related to share-based compensation.

2                      Reflects amortization of intangible assets from purchase price accounting.

3                      Reflects fees and other expenses related to the King Acquisition, inclusive of related debt financings and integration costs.

4                      Reflects the net effect from deferral of revenues and (recognition) of deferred revenues, along with related cost of revenues, on certain of our online enabled products, including the effects of taxes.

5                      Reflects the loss on extinguishment of debt.

6                      Reflects the income tax impact associated with the above items. Tax impact on non-GAAP pre-tax income is calculated under the same accounting principles applied to the GAAP pre-tax income under ASC 740, which employs an annual effective tax rate method to the results.

 

The GAAP and non-GAAP earnings per share information is presented as calculated.  The sum of these measures, as presented, may differ due to the impact of rounding.

 

For purposes of calculating earnings per share, we had, on a weighted-average basis, common shares outstanding of 742 million and dilutive shares of 14 million during the three months ended September 30, 2016.

 



 

6

 

ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES

RECONCILIATION OF GAAP NET INCOME TO NON-GAAP MEASURES

(Amounts in millions, except per share data)

 

Nine Months Ended September 30, 2016

 

Net Revenues

 

Cost of Revenues
- Product Sales:
Product Costs

 

Cost of Revenues
- Product Sales:
Software
Royalties and
Amortization

 

Cost of Revenues
- Subs/Lic/Other:
Game Operations
and Distribution
Costs

 

Cost of Revenues
- Subs/Lic/Other:
Software
Royalties and
Amortization

 

Product
Development

 

Sales and
Marketing

 

General and
Administrative

 

Total Costs and
Expenses

 

GAAP Measurement

 

$

4,594

 

$

429

 

$

250

 

$

620

 

$

319

 

$

673

 

$

830

 

$

486

 

$

3,607

 

Share-based compensation 1

 

 

 

(16

)

 

(1

)

(34

)

(12

)

(55

)

(118

)

Amortization of intangible assets 2

 

 

 

(2

)

(2

)

(297

)

 

(188

)

(6

)

(495

)

Fees and other expenses related to the King Acquisition 3

 

 

 

 

 

 

 

 

(43

)

(43

)

Non-GAAP Measurement

 

$

4,594

 

$

429

 

$

232

 

$

618

 

$

21

 

$

639

 

$

630

 

$

382

 

$

2,951

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Net effect of deferred revenues and related cost of revenues 4

 

$

(447

)

$

(143

)

$

(96

)

$

8

 

$

12

 

$

 

$

 

$

 

$

(219

)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Operating
Income

 

Net Income

 

Basic Earnings
per Share

 

Diluted Earnings
per Share

 

 

 

 

 

 

 

 

 

 

 

GAAP Measurement

 

$

987

 

$

713

 

$

0.96

 

$

0.94

 

 

 

 

 

 

 

 

 

 

 

Share-based compensation 1

 

118

 

118

 

0.16

 

0.16

 

 

 

 

 

 

 

 

 

 

 

Amortization of intangible assets 2

 

495

 

495

 

0.67

 

0.65

 

 

 

 

 

 

 

 

 

 

 

Fees and other expenses related to the King Acquisition 3

 

43

 

48

 

0.06

 

0.06

 

 

 

 

 

 

 

 

 

 

 

Loss on extinguishment of debt 5

 

 

10

 

0.01

 

0.01

 

 

 

 

 

 

 

 

 

 

 

Income tax impacts from items above 6

 

 

(230

)

(0.31

)

(0.30

)

 

 

 

 

 

 

 

 

 

 

Non-GAAP Measurement

 

$

1,643

 

$

1,154

 

$

1.55

 

$

1.52

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Net effect of deferred revenues and related cost of revenues 4

 

$

(228

)

$

(180

)

$

(0.24

)

$

(0.23

)

 

 

 

 

 

 

 

 

 

 

 

1                      Includes expenses related to share-based compensation.

2                      Reflects amortization of intangible assets from purchase price accounting.

3                      Reflects fees and other expenses related to the King Acquisition, inclusive of related debt financings and integration costs.

4                      Reflects the net effect from deferral of revenues and (recognition) of deferred revenues, along with related cost of revenues, on certain of our online enabled products, including the effects of taxes.

5                      Reflects the loss on extinguishment of debt.

6                      Reflects the income tax impact associated with the above items. Tax impact on non-GAAP pre-tax income is calculated under the same accounting principles applied to the GAAP pre-tax income under ASC 740, which employs an annual effective tax rate method to the results.

 

The GAAP and non-GAAP earnings per share information is presented as calculated.  The sum of these measures, as presented, may differ due to the impact of rounding.

 

For purposes of calculating earnings per share, we had, on a weighted-average basis, common shares outstanding of 739 million and dilutive shares of 14 million during the nine months ended September 30, 2016.

 



 

7

 

ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES

FINANCIAL INFORMATION

For the Three and Nine Months Ended September 30, 2017 and 2016

(Amounts in millions)

 

 

 

Three Months Ended

 

 

 

September 30, 2017

 

September 30, 2016

 

$ Increase

 

% Increase

 

 

 

Amount

 

% of Total 1

 

Amount

 

% of Total 1

 

(Decrease)

 

(Decrease)

 

Net Revenues by Distribution Channel

 

 

 

 

 

 

 

 

 

 

 

 

 

Digital online channels 2

 

$

1,354

 

84%

 

$

1,344

 

86%

 

$

10

 

1%

 

Retail channels

 

168

 

10

 

157

 

10

 

11

 

7

 

Other 3

 

96

 

6

 

67

 

4

 

29

 

43

 

Total consolidated net revenues

 

$

1,618

 

100%

 

$

1,568

 

100%

 

$

50

 

3

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Change in deferred revenues 4

 

 

 

 

 

 

 

 

 

 

 

 

 

Digital online channels 2

 

$

114

 

 

 

$

158

 

 

 

 

 

 

 

Retail channels

 

177

 

 

 

(96)

 

 

 

 

 

 

 

Other 3

 

(7)

 

 

 

 

 

 

 

 

 

 

Total changes in deferred revenues

 

$

284

 

 

 

$

62

 

 

 

 

 

 

 

 

 

 

Nine Months Ended

 

 

 

September 30, 2017

 

September 30, 2016

 

$ Increase 

 

% Increase 

 

 

 

Amount

 

% of Total 1

 

Amount

 

% of Total 1

 

(Decrease)

 

(Decrease)

 

Net Revenues by Distribution Channel

 

 

 

 

 

 

 

 

 

 

 

 

 

Digital online channels 2

 

$

4,048

 

81%

 

$

3,412

 

74%

 

$

636

 

19%

 

Retail channels

 

698

 

14

 

1,013

 

22

 

(315)

 

(31)

 

Other 3

 

228

 

5

 

169

 

4

 

59

 

35

 

Total consolidated net revenues

 

$

4,974

 

100%

 

$

4,594

 

100%

 

$

380

 

8

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Change in deferred revenues 4

 

 

 

 

 

 

 

 

 

 

 

 

 

Digital online channels 2

 

$

(236)

 

 

 

$

288

 

 

 

 

 

 

 

Retail channels

 

(208)

 

 

 

(735)

 

 

 

 

 

 

 

Other 3

 

(14)

 

 

 

 

 

 

 

 

 

 

Total changes in deferred revenues

 

$

(458)

 

 

 

$

(447)

 

 

 

 

 

 

 

 

1                     The percentages of total are presented as calculated. Therefore, the sum of these percentages, as presented, may differ due to the impact of rounding.

2                     Net revenues from Digital online channels represent revenues from digitally-distributed subscriptions, licensing royalties, value-added services, downloadable content, microtransactions, and products.

3                     Net revenues from Other include revenues from our studios and distribution businesses, as well as revenues from Major League Gaming.

4                     Reflects the net effect from deferral of revenues and (recognition) of deferred revenues on certain of our online enabled products.

 



 

8

 

ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES

FINANCIAL INFORMATION

For the Three and Nine Months Ended September 30, 2017 and 2016

(Amounts in millions)

 

 

 

Three Months Ended

 

 

 

September 30, 2017

 

September 30, 2016

 

$ Increase

 

% Increase

 

 

 

Amount

 

% of Total 1

 

Amount

 

% of Total 1

 

(Decrease)

 

(Decrease)

 

Net Revenues by Platform

 

 

 

 

 

 

 

 

 

 

 

 

 

Console

 

$

527

 

33%

 

$

452

 

29%

 

$

75

 

17%

 

PC

 

461

 

28

 

609

 

39

 

(148)

 

(24)

 

Mobile and ancillary 2

 

534

 

33

 

440

 

28

 

94

 

21

 

Other 3

 

96

 

6

 

67

 

4

 

29

 

43

 

Total consolidated net revenues

 

$

1,618

 

100%

 

$

1,568

 

100%

 

$

50

 

3

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Change in deferred revenues 4

 

 

 

 

 

 

 

 

 

 

 

 

 

Console

 

$

267

 

 

 

$

(35)

 

 

 

 

 

 

 

PC

 

8

 

 

 

82

 

 

 

 

 

 

 

Mobile and ancillary 2

 

16

 

 

 

15

 

 

 

 

 

 

 

Other 3

 

(7)

 

 

 

 

 

 

 

 

 

 

Total changes in deferred revenues

 

$

284

 

 

 

$

62

 

 

 

 

 

 

 

 

 

 

 

Nine Months Ended

 

 

 

September 30, 2017

 

September 30, 2016

 

$ Increase

 

% Increase

 

 

 

Amount

 

% of Total 1

 

Amount

 

% of Total 1

 

(Decrease)

 

(Decrease)

 

Net Revenues by Platform

 

 

 

 

 

 

 

 

 

 

 

 

 

Console

 

$

1,710

 

34%

 

$

1,867

 

41%

 

$

(157)

 

(8)%

 

PC

 

1,534

 

31

 

1,421

 

31

 

113

 

8

 

Mobile and ancillary 2

 

1,502

 

30

 

1,137

 

25

 

365

 

32

 

Other 3

 

228

 

5

 

169

 

4

 

59

 

35

 

Total consolidated net revenues

 

$

4,974

 

100%

 

$

4,594

 

100%

 

$

380

 

8

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Change in deferred revenues 4

 

 

 

 

 

 

 

 

 

 

 

 

 

Console

 

$

(310)

 

 

 

$

(683)

 

 

 

 

 

 

 

PC

 

(153)

 

 

 

202

 

 

 

 

 

 

 

Mobile and ancillary 2

 

19

 

 

 

34

 

 

 

 

 

 

 

Other 3

 

(14)

 

 

 

 

 

 

 

 

 

 

Total changes in deferred revenues

 

$

(458)

 

 

 

$

(447)

 

 

 

 

 

 

 

 

1                      The percentages of total are presented as calculated. Therefore, the sum of these percentages, as presented, may differ due to the impact of rounding.

2                      Net revenues from Mobile and ancillary include revenues from mobile devices, as well as non-platform specific game related revenues, such as standalone sales of toys and accessories from the Skylanders franchise and other physical merchandise and accessories.

3                      Net revenues from Other include revenues from our studios and distribution businesses, as well as revenues from Major League Gaming.

4                      Reflects the net effect from deferral of revenues and (recognition) of deferred revenues on certain of our online enabled products.

 



 

9

 

ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES

FINANCIAL INFORMATION

For the Three and Nine Months Ended September 30, 2017 and 2016

(Amounts in millions)

 

 

 

Three Months Ended

 

 

 

September 30, 2017

 

September 30, 2016

 

$ Increase

 

% Increase

 

 

 

Amount

 

% of Total 1

 

Amount

 

% of Total 1

 

(Decrease)

 

(Decrease)

 

Net Revenues by Geographic Region

 

 

 

 

 

 

 

 

 

 

 

 

 

Americas

 

$

798

 

49%

 

$

796

 

51%

 

$

2

 

—%

 

EMEA 2

 

593

 

37

 

499

 

32

 

94

 

19

 

Asia Pacific

 

227

 

14

 

273

 

17

 

(46)

 

(17)

 

Total consolidated net revenues

 

$

1,618

 

100%

 

$

1,568

 

100%

 

$

50

 

3

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Change in deferred revenues 3

 

 

 

 

 

 

 

 

 

 

 

 

 

Americas

 

$

182

 

 

 

$

14

 

 

 

 

 

 

 

EMEA 2

 

73

 

 

 

34

 

 

 

 

 

 

 

Asia Pacific

 

29

 

 

 

14

 

 

 

 

 

 

 

Total changes in deferred revenues

 

$

284

 

 

 

$

62

 

 

 

 

 

 

 

 

 

 

 

Nine Months Ended

 

 

 

September 30, 2017

 

September 30, 2016

 

$ Increase

 

% Increase

 

 

 

Amount

 

% of Total 1

 

Amount

 

% of Total 1

 

(Decrease)