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Activision Blizzard Announces Record First Quarter Financial Results

- Q1 Net Revenues and EPS Ahead of Prior Year and Prior Outlook -
- Q1 GAAP EPS Increased 40% and Non-GAAP EPS Up 44% Over Prior Year -
- Q1 Net Revenues from Digital Channels Grow 30% -
- Company Increases Full Year Outlook for Net Revenues and EPS -

SANTA MONICA, Calif., May 9, 2011 /PRNewswire/ -- Activision Blizzard, Inc. (Nasdaq: ATVI) today announced better-than-expected financial results for the first quarter of 2011.

For the quarter ended March 31, 2011, Activision Blizzard's GAAP net revenues increased to $1.4 billion, as compared with $1.3 billion for the first quarter of 2010.  On a non-GAAP basis, the company's net revenues were $755 million, as compared with $714 million for the first quarter of 2010.  For the first quarter, GAAP net revenues from digital channels increased 30% year over year, accounting for 30% of the company's total net revenues.  On a non-GAAP basis, net revenues from digital channels also increased 30% year over year, accounting for more than 50% of total net revenues.  

For the quarter ended March 31, 2011, Activision Blizzard's GAAP earnings per diluted share increased to $0.42, as compared with $0.30 for the first quarter of 2010.  On a non-GAAP basis, the company's earnings per diluted share were $0.13, as compared with $0.09 for the first quarter of 2010.  

The company reports results on both a GAAP and a non-GAAP basis.  Please refer to the tables at the back of this press release for a reconciliation of the company's GAAP and non-GAAP results.

Robert Kotick, CEO of Activision Blizzard, stated, "With over $1.4 billion of GAAP net revenues and $0.42 of GAAP EPS our record first-quarter performance was driven by digital sales and the continued strength of Activision Publishing's Call of Duty® and Blizzard Entertainment's World of Warcraft® franchises.  Digital content continues to represent a significant portion of our revenues and increased by about $100 million year over year, enabling us to deliver record first-quarter operating margins and earnings per share.   The Call of Duty: Black Ops® First Strike content pack shattered Xbox LIVE® launch records, surpassing 1.4 million downloads in the first 24 hours alone,(1) and Blizzard's Battle.net® service continues to grow its service offerings.  To date, Call of Duty: Black Ops players have logged more than 1.2 billion online hours of online gameplay.(2)"

Kotick continued, "Interactive entertainment continues to see broader audience appeal and powerful positive trends in online gameplay and online distribution.  Our incredibly talented people continue to lead in innovation and we continue to deliver the world's best games combined with strong financial performance."

Business Highlights

  • During the first quarter, Call of Duty: Black Ops became the best-selling game of all time in dollars across the Xbox 360® video game and entertainment system from Microsoft, the PlayStation®3 computer entertainment system and the PC in the U.S. and Europe and was also the #1 game in the U.S. and Europe for the quarter.(3)
  • For the first quarter, Activision Blizzard had three top-10 PC titles with Blizzard Entertainment's World of Warcraft: Cataclysm™ and StarCraft II: Wings of Liberty™ and Activision Publishing's Call of Duty: Black Ops.(3)
  • Total unique online gamers playing Call of Duty: Black Ops were more than 33% greater than the total unique online gamers who played Call of Duty: Modern Warfare® 2 for the first five months after each game's release.(4)
  • During the quarter, digital downloads of the Call of Duty: Black Ops First Strike content pack were more than 20% higher than digital downloads of the Call of Duty: Modern Warfare 2 Stimulus Pack during the comparable period in 2010.(4)
  • Since Call of Duty: Black Ops First Strike launched on February 1, players have spent an average of 58 minutes per day playing online, exceeding the 55 minutes the average user spends per day on Facebook.(5)
  • As of March 31, 2011, Activision Blizzard had purchased approximately 31 million shares of its common stock, for approximately $344 million, under the $1.5 billion stock repurchase program authorized by its Board of Directors on February 9, 2011.
  • Activision Blizzard will pay a cash dividend of $0.165 per common share on May 11, 2011 to shareholders of record as of March 16, 2011.  The dividend represents a 10% increase over the dividend that was issued in 2010.

Company Outlook

On May 3, 2011, Activision Publishing released the Call of Duty: Black Ops Escalation content pack on the Xbox 360 video game and entertainment system from Microsoft.  The pack also is expected to be available during the second quarter on Sony's PlayStation3 computer entertainment system and the PC.  During the quarter, Activision Publishing also expects to release Transformers: Dark of the Moon, which will launch in connection with the release of the upcoming feature film of the same name; and Wipeout In The Zone, a Kinect-ready title for the Xbox 360 which is expected to be available in conjunction with the premier of Wipeout's summer television season.

The company plans to allocate the majority of its resources and focus toward opportunities which it expects will afford it the greatest competitive advantages and the greatest potential for best-in-class quality, high-margin digital growth, and long-term success.  These opportunities include new content for Blizzard Entertainment's World of Warcraft, StarCraft and Diablo franchises, and its next-generation MMO; robust investment in forthcoming Call of Duty titles, including a micro-transaction game for China; the development of a best-in-class digital platform surrounding the Call of Duty franchise; a new property from Bungie; and Skylander's Spyro's Adventure,™ an innovative new universe bringing the world of toys, video games and the Internet together in an unprecedented way.  These investments should better position Activision Blizzard for long-term growth and enable it to continue expanding its position as the largest digital publisher. 

For calendar year 2011, Activision Blizzard is raising its outlook from the estimates it provided on February 9, 2011.  Since Blizzard Entertainment has not confirmed a launch date for its next global release, the company's calendar year outlook at this time does not include a new game from Blizzard in 2011.



GAAP

Outlook


Prior*

GAAP

Outlook


Non-GAAP

Outlook


Prior*

Non-GAAP

Outlook

CY 2011
   Net Revenues

    (in billions)


$

4.05


$

3.95


$

3.95


$

3.90

   EPS


$

0.61


$

0.56


$

0.73


$

0.70

Q2 2011
   Net Revenues

    (in millions)


$

985



n/a


$

575



n/a

   EPS


$

0.19



n/a


$

0.04



n/a














*Prior outlook was provided on February 9, 2011



Activision Blizzard's financial outlook is subject to significant risks and uncertainties, including declines in demand for its products, competition, the effectiveness of the company's restructuring efforts, fluctuations in foreign exchange and tax rates, and counterparty risks relating to customers, licensees, licensors and manufacturers.  

The company's outlook is also based on assumptions about sell-through rates for its products, and the launch timing, success and pricing of its new slate of products.  Current macroeconomic conditions increase those risks and uncertainties.  As a result of these and other factors, actual results may deviate materially from the outlook presented above.

Conference Call

Today at 4:30 p.m. EDT, Activision Blizzard's management will host a conference call and Webcast to discuss the company's results for the first-quarter and management's outlook for the remainder of the calendar year. The company welcomes all members of the financial and media communities and other interested parties to visit the "Investor Relations" area of www.activisionblizzard.com to listen to the conference call via live Webcast or to listen to the call live by dialing into 877-719-9796 in the U.S. with passcode 7833192.

Non-GAAP Financial Measures

In order to supplement our financial measures that are presented in accordance with GAAP, Activision Blizzard presents certain non-GAAP measures of financial performance. The presentation of these non-GAAP financial measures is not intended to be considered in isolation from, as a substitute for, or superior to, the financial information prepared and presented in accordance with GAAP.  In addition, these non-GAAP measures have limitations in that they do not reflect all of the items associated with the company's results of operations as determined in accordance with GAAP.  

Activision Blizzard provides net revenues, net income (loss), earnings (loss) per share and operating margin data and guidance both including (in accordance with GAAP) and excluding (non-GAAP) certain items. The non-GAAP financial measures exclude the following items, as applicable in any given reporting period:

  • the change in deferred net revenue and related cost of sales with respect to certain of the company's online-enabled games;
  • expenses related to stock-based compensation;
  • expenses related to the restructuring of our Activision Publishing operations;
  • the amortization of intangibles and impairment of intangible assets; and
  • the income tax adjustments associated with any of the above items.
  • In the future, Activision Blizzard may also consider whether other significant non-recurring items should also be excluded in calculating the non-GAAP financial measures used by the company.

Management believes that the presentation of these non-GAAP financial measures provides investors with additional useful information to measure Activision Blizzard's financial and operating performance.  In particular, the measures facilitate comparison of operating performance between periods and help investors to better understand the operating results of Activision Blizzard by excluding certain items that may not be indicative of the company's core business, operating results or future outlook.  Internally, management uses these non-GAAP financial measures in assessing the company's operating results, as well as in planning and forecasting.

Activision Blizzard's non-GAAP financial measures are not based on a comprehensive set of accounting rules or principles, and the terms non-GAAP net revenues, non-GAAP net income, non-GAAP earnings per share, and non-GAAP operating margin do not have a standardized meaning. Therefore, other companies may use the same or similarly named measures, but exclude different items, which may not provide investors a comparable view of Activision Blizzard's performance in relation to other companies.

Management compensates for the limitations resulting from the exclusion of these items by considering the impact of the items separately and by considering Activision Blizzard's GAAP, as well as non-GAAP results and outlook and, in this release, by presenting the most comparable GAAP measures directly ahead of non-GAAP measures, and by providing a reconciliation that indicates and describes the adjustments made.

In addition to the reasons stated above, which are generally applicable to each of the items Activision Blizzard excludes from its non-GAAP financial measures, there are additional specific reasons why the company believes it is appropriate to exclude the change in deferred net revenue and related cost of sales with respect to certain of the company's online-enabled games. Since Activision Blizzard has determined that some of our games' online functionality represents an essential component of gameplay and, as a result, a more-than-inconsequential separate deliverable, we recognize revenue attributed to these game titles over their estimated service periods, which may range from five months to a maximum of less than a year. The related cost of sales is deferred and recognized as the related revenues are recognized. Internally, management excludes the impact of this change in deferred net revenue and related cost of sales in its non-GAAP financial measures when evaluating the company's operating performance, when planning, forecasting and analyzing future periods, and when assessing the performance of its management team.

Management believes this is appropriate because doing so enables an analysis of performance based on the timing of actual transactions with our customers, which is consistent with the way the company is measured by investment analysts and industry data sources. In addition, excluding the change in deferred net revenue and the related cost of sales provides a much more timely indication of trends in our operating results.

About Activision Blizzard

Headquartered in Santa Monica, California, Activision Blizzard, Inc. is a worldwide online, PC, console, handheld and mobile game publisher with leading positions across the major categories of the rapidly growing interactive entertainment software industry.

Activision Blizzard maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, the Netherlands, Australia, South Korea and China.  More information about Activision Blizzard and its products can be found on the company's website, www.activisionblizzard.com.

Cautionary Note Regarding Forward-looking Statements:  Information in this press release that involves Activision Blizzard's expectations, plans, intentions or strategies regarding the future, including statements under the heading "Company Outlook," are forward-looking statements that are not facts and involve a number of risks and uncertainties.  Activision Blizzard generally uses words such as "outlook," "will,"  "could," "should," "would," "might," "to be," "plans," "believes," "may," "expects," "intends," "anticipates," "estimate," "future," "plan," "positioned," "potential," "project," "remain," "scheduled," "set to," "subject to," "upcoming" and similar expressions to identify forward-looking statements.  Factors that could cause Activision Blizzard's actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, but are not limited to, sales levels of Activision Blizzard's titles, increasing concentration of titles, shifts in consumer spending trends, the impact of the current macroeconomic environment and market conditions within the video game industry, Activision Blizzard's ability to predict consumer preferences, including interest in specific genres such as first-person action and massively multiplayer online games and preferences among competing hardware platforms, the seasonal and cyclical nature of the interactive game market, changing business models including digital and used games, competition, including from used games and other forms of entertainment, possible declines in software pricing, product returns and price protection, product delays, adoption rate and availability of new hardware (including peripherals) and related software, rapid changes in technology and industry standards, litigation risks and associated costs, the effectiveness of Activision Blizzard's restructuring efforts, protection of proprietary rights, maintenance of relationships with key personnel, customers, licensees, licensors, vendors, and third-party developers, including the ability to attract, retain and develop key personnel and developers that can create high quality "hit" titles, counterparty risks relating to customers, licensees, licensors and manufacturers, domestic and international economic, financial and political conditions and policies, foreign exchange rates and tax rates, and the identification of suitable future acquisition opportunities and potential challenges associated with geographic expansion, and the other factors identified in the risk factors section of Activision Blizzard's most recent annual report on Form 10-K.  The forward-looking statements in this release are based upon information available to Activision Blizzard as of the date of this release, and Activision Blizzard assumes no obligation to update any such forward-looking statements.  Although these forward-looking statements are believed to be true when made, they may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

(1) According to Microsoft

(2) According to Activision Blizzard internal estimates

(3) According to The NPD Group, Charttrack and Gfk.

(4) According to Microsoft, Sony and Activision Blizzard internal estimates

(5) According to Microsoft, Sony, Activision Blizzard internal estimates and Digitalbuzzblog.com

(Tables to Follow)

For calendar year 2011, Activision Blizzard is raising its outlook from the estimates it provided on February 9, 2011.  Since Blizzard Entertainment has not confirmed a launch date for its next global release, the company's calendar year outlook at this time does not include a new game from Blizzard in 2011.



GAAP

Outlook


Prior*

GAAP

Outlook


Non-GAAP

Outlook


Prior*

Non-GAAP

Outlook

CY 2011
 Net Revenues

  (in billions)


$

               4.05


$

               3.95


$

               3.95


$

               3.90

 EPS


$

0.61


$

0.56


$

0.73


$

   0.70














Q2 2011
 Net Revenues

  (in millions)


$

985



n/a


$

575



n/a

 EPS


$

0.19



n/a


$

0.04



n/a















*Prior outlook was provided on February 9, 2011



Activision Blizzard's financial outlook is subject to significant risks and uncertainties, including declines in demand for its products, competition, the effectiveness of the company's restructuring efforts, fluctuations in foreign exchange and tax rates, and counterparty risks relating to customers, licensees, licensors and manufacturers.  


ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES

CONDENSED CONSOLIDATED STATEMENTS OF OPERATIONS

(Unaudited)

(Amounts in millions, except per share data)







Three Months Ended March 31,


2011

2010






Net revenues:






Product sales

$

1,061

$

986


Subscription, licensing and other revenues


388


322


    Total net revenues


1,449


1,308






Costs and expenses:






Cost of sales - product costs


299


337


Cost of sales - massively multi-player online role playing game ("MMORPG")


63


54


Cost of sales - software royalties and amortization


61


99


Cost of sales - intellectual property licenses


29


43


Product development


142


143


Sales and marketing


64


56


General and administrative


98


65


Restructuring


19


---


    Total costs and expenses


775


797

Operating income


674


511

Investment and other income, net


2


---

Income before income tax expense


676


511

Income tax expense


173


130

Net income

$

503

$

381


Basic earnings per common share

$

0.42

$

0.30

Weighted average common shares outstanding


1,173


1,248


Diluted earnings per common share

$

0.42

$

0.30

Weighted average common shares outstanding assuming dilution                                     


1,182


1,264










ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES

CONDENSED CONSOLIDATED BALANCE SHEETS

(Unaudited)

(Amounts in millions)





March 31,


December 31,





2011


2010

ASSETS






Current assets:







Cash and cash equivalents                                                       

$

2,658

$

2,812



Short-term investments


701


696



Accounts receivable, net


95


640



Inventories


103


112



Software development


129


147



Intellectual property licenses


32


45



Deferred income taxes, net


464


620



Other current assets


167


293



    Total current assets


4,349


5,365


Long-term investments


25


23


Software development


65


55


Intellectual property licenses


29


28


Property and equipment, net


165


169


Other assets


25


21


Intangible assets, net


152


160


Trademark and trade names


433


433


Goodwill


7,134


7,132



Total assets

$

12,377

$

13,386








LIABILITIES AND SHAREHOLDERS' EQUITY






Current liabilities:







Accounts payable

$

172

$

363



Deferred revenues


1,043


1,726



Accrued expenses and other liabilities


676


838



     Total current liabilities


1,891


2,927



Deferred income taxes, net


83


92



Other liabilities


166


164



Total liabilities


2,140


3,183









Shareholders' equity:







Common stock


---


---



Additional paid-in capital


12,382


12,353



Treasury stock


(2,537)


(2,194)



Retained earnings


366


57



Accumulated other comprehensive income (loss)


26


(13)



     Total shareholders' equity


10,237


10,203



         Total liabilities and shareholders' equity

$

12,377

$

13,386












ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES

RECONCILIATION OF GAAP NET INCOME TO NON-GAAP MEASURES

(Amounts in millions, except earnings per share data)
























Three Months Ended March 31, 2011


Net Revenues

Cost of Sales -

Product Costs

Cost of Sales -

MMORPG

Cost of Sales -

Software Royalties

and Amortization

Cost of Sales -

Intellectual

Property Licenses

Product

Development

Sales and

Marketing

General and

Administrative

Restructuring

Total Costs and

Expenses

GAAP Measurement


$

1,449

$

299

$

63

$

61

$

29

$

142

$

64

$

98

$

19

$

775


Less:  Net effect from deferral in net revenues and related cost of sales 

(a)


(694)


(132)


-


(42)


(14)


-


-


-


-


(188)


Less:  Stock-based compensation

(b)


-


-


-


(4)


-


(6)


(1)


(12)


-


(23)


Less:  Restructuring

(c)


-


-


-


-


-


-


-


-


(19)


(19)


Less:  Amortization of intangible assets

(e)


-


-


-


-


(8)


-


-


-


-


(8)

Non-GAAP Measurement


$

755

$

167

$

63

$

15

$

7

$

136

$

63

$

86

$

-

$

537





























































Three Months Ended March 31, 2011


Operating

Income

Net Income

Basic Earnings

per Share

Diluted Earnings

per Share


GAAP Measurement


$

674

$

503

$

0.42

$

0.42



Less:  Net effect from deferral in net revenues and related cost of sales 

(a)


(506)


(381)


(0.32)


(0.32)



Less:  Stock-based compensation

(b)


23


15


0.01


0.01



Less:  Restructuring

(c)


19


14


0.01


0.01



Less:  Amortization of intangible assets

(e)


8


5


-


-


Non-GAAP Measurement


$

218

$

156

$

0.13

$

0.13





























Three Months Ended March 31, 2010

Net Revenues

Cost of Sales -

Product Costs

Cost of Sales -

MMORPG

Cost of Sales -

Software Royalties

and Amortization

Cost of Sales -

Intellectual

Property Licenses

Product

Development

Sales and

Marketing

General and

Administrative

Total Costs and

Expenses

GAAP Measurement


$

1,308

$

337

$

54

$

99

$

43

$

143

$

56

$

65

$

797


Less:  Net effect from deferral in net revenues and related cost of sales 

(a)


(594)


(133)


-


(37)


(14)


-


-


-


(184)


Less:  Stock-based compensation

(b)


-


-


-


(29)


-


(4)


(2)


(9)


(44)


Less:  Restructuring (included in general and administrative)

(d)


-


-


-


-


-


-


-


(3)


(3)


Less:  Amortization of intangible assets

(e)


-


(1)


-


(4)


(12)


-


-


-


(17)

Non-GAAP Measurement


$

714

$

203

$

54

$

29

$

17

$

139

$

54

$

53

$

549

























































Three Months Ended March 31, 2010

Operating

Income

Net Income

Basic Earnings

per Share

Diluted Earnings

per Share


GAAP Measurement


$

511

$

381

$

0.30

$

0.30



Less:  Net effect from deferral in net revenues and related cost of sales 

(a)


(410)


(308)


(0.24)


(0.24)



Less:  Stock-based compensation

(b)


44


30


0.02


0.02



Less:  Restructuring (included in general and administrative)

(d)


3


2


-


-



Less:  Amortization of intangible assets

(e)


17


11


0.01


0.01


Non-GAAP Measurement


$

165

$

116

$

0.09

$

0.09


















(a) Reflects the net change in deferred net revenues and related cost of sales.


(b) Includes expense related to stock-based compensation.


(c) Reflects restructuring related to our Activision Publishing operations.


(d) Reflects restructuring related to the Business Combination with Vivendi Games.  Restructuring activities includes severance costs, facility exit costs and balance sheet write down and exit costs from the cancellation of projects.


(e) Reflects amortization of intangible assets from purchase price accounting.




The per share adjustments are presented as calculated, and the GAAP and non-GAAP earnings per share information is also presented as calculated.  The sum of these measures, as presented, may differ due to the impact of rounding.





ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES

FINANCIAL INFORMATION

For the Three Months Ended March 31, 2011 and 2010

(Amounts in millions)




















Three Months Ended



March 31, 2011



March 31, 2010



$ Increase


% Increase



Amount


% of Total



Amount


% of Total



(Decrease)


(Decrease)


GAAP Net Revenues by Distribution Channel                 



















Retail channels

$

946


65

%


$

907


70

%


$

39


4

%


Digital online channels*


428


30




330


25




98


30



Total Activision and Blizzard


1,374


95




1,237


95




137


11





















Distribution


75


5




71


5




4


6



Total consolidated GAAP net revenues  


1,449


100




1,308


100




141


11




















Change in Deferred Net Revenues(1) 



















Retail channels


(706)






(603)











Digital online channels*


12






9











Total changes in deferred net revenues


(694)






(594)




























Non-GAAP Net Revenues by Distribution Channel



















Retail channels


240


32




304


43




(64)


(21)



Digital online channels*


440


58




339


47




101


30



Total Activision and Blizzard


680


90




643


90




37


6





















Distribution


75


10




71


10




4


6



Total non-GAAP net revenues(2) 

$

755


100

%


$

714


100

%


$

41


6

%




















(1) We provide net revenues including (in accordance with GAAP) and excluding (non-GAAP) the impact of changes in deferred net revenues.


(2) Total non-GAAP net revenues presented also represents our total operating segment net revenues.


* Represents revenues from subscriptions and licensing royalties, value-added services, downloadable content, digitally distributed products, and wireless devices.





ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES

FINANCIAL INFORMATION

For the Three Months Ended March 31, 2011 and 2010

(Amounts in millions)









Three Months Ended





March 31, 2011



March 31, 2010



$ Increase


% Increase





Amount


% of Total



Amount


% of Total



(Decrease)


(Decrease)


GAAP Net Revenues by Segment/Platform Mix


















Activision and Blizzard:



















Online subscriptions*

$

395 


27 

%


$

310 


24 

%


$

85 


27 

%


PC and Other


124 





49 





75 


153 




Sony PlayStation  3


342 


24 




304 


23 




38 


13 




Sony PlayStation  2



--- 




15 





(11)


(73)




Microsoft Xbox 360


396 


27 




384 


30 




12 





Nintendo Wii


82 





136 


10 




(54)


(40)



Total console^


824 


57 




839 


64 




(15)


(2)




Sony PlayStation Portable



--- 





--- 




--- 


--- 




Nintendo 3DS



--- 




--- 


--- 





NM




Nintendo Dual Screen


22 





34 





(12)


(35)



Total handheld


31 





39 





(8)


(21)



Total Activision and Blizzard


1,374 


95 




1,237 


95 




137 


11 






















Distribution:



















Total Distribution


75 





71 








Total consolidated GAAP net revenues


1,449 


100 




1,308 


100 




141 


11 






















Change in Deferred Net Revenues(1) 


















Activision and Blizzard:



















Online subscriptions*


(56)






(8)











PC and Other


(87)






(24)












Sony PlayStation  3


(244)






(222)












Microsoft Xbox 360


(259)






(280)












Nintendo Wii


(46)






(60)











Total console^


(549)






(562)












Nintendo Dual Screen


(2)






--- 











Total changes in deferred net revenues                                         


(694)






(594)






























Non-GAAP Net Revenues by Segment/Platform Mix


















Activision and Blizzard:



















Online subscriptions*


339 


45 




302 


42 




37 


12 



PC and Other


37 





25 





12 


48 




Sony PlayStation  3


98 


13 




82 


11 




16 


20 




Sony PlayStation  2






15 





(11)


(73)




Microsoft Xbox 360


137 


18 




104 


15 




33 


32 




Nintendo Wii


36 





76 


11 




(40)


(53)



Total console^


275 


36 




277 


39 




(2)


(1)




Sony PlayStation Portable










--- 


--- 




Nintendo 3DS






--- 


--- 





NM




Nintendo Dual Screen


20 





34 





(14)


(41)



Total handheld


29 





39 





(10)


(26)



Total Activision and Blizzard  


680 


90 




643 


90 




37 























Distribution:



















Total Distribution


75 


10 




71 


10 







Total non-GAAP net revenues(2) 

$

755 


100 

%


$

714 


100 

%


$

41 


%






















(1) We provide net revenues including (in accordance with GAAP) and excluding (non-GAAP) the impact of changes in deferred net revenues.


(2) Total non-GAAP net revenues presented also represents our total operating segment net revenues.


* Revenue from online subscriptions consists of revenue from all World of Warcraft products, including subscriptions, boxed products, expansion packs, licensing royalties, and value-added services.


^ Downloadable content are included in each respective console platforms, hence, total console.




ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES

FINANCIAL INFORMATION

For the Three Months Ended March 31, 2011 and 2010

(Amounts in millions)
























Three Months Ended






March 31, 2011




March 31, 2010



$ Increase


% Increase





Amount


% of Total



Amount


% of Total



(Decrease)


(Decrease)


GAAP Net Revenues by Geographic Region                        




















North America


$

748 


52 

%


$

703 


54 

%


$

45 


%


Europe



594 


41 




524 


40 




70 


13 



Asia Pacific



107 





81 





26 


32 



Total consolidated GAAP net revenues  



1,449 


100 




1,308 


100 




141 


11 






















Change in Deferred Net Revenues(1) 




















North America



(383)






(312)











Europe



(271)






(254)











Asia Pacific



(40)






(28)











Total changes in net revenues



(694)






(594)






























Non-GAAP Net Revenues by Geographic Region




















North America



365 


48 




391 


55 




(26)


(7)



Europe



323 


43 




270 


38 




53 


20 



Asia Pacific



67 





53 





14 


26 



Total non-GAAP net revenues(2) 


$

755 


100 

%


$

714 


100 

%


$

41 


%
























(1) We provide net revenues including (in accordance with GAAP) and excluding (non-GAAP) the impact of changes in deferred net revenues.


(2) Total non-GAAP net revenues presented also represents our total operating segment net revenues.



ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES

SEGMENT INFORMATION

For the Three Months Ended March 31, 2011 and 2010

(Amounts in millions)















































Three Months Ended






March 31, 2011



March 31, 2010



$ Increase


% Increase






Amount


% of Total



Amount


% of Total



(Decrease)


(Decrease)


Segment net revenues:



















Activision(i)

$

323


22

%


$

337


26

%


$

(14)


(4)

%


Blizzard(ii)


357


25




306


23




51


17



Distribution(iii)


75


5




71


6




4


6



Operating segment total


755


52




714


55




41


6























Reconciliation to consolidated net revenues:



















Net effect from deferral of net revenues


694


48




594


45









Consolidated net revenues

$

1,449


100

%


$

1,308


100

%


$

141


11

%






















Segment income (loss) from operations:



















Activision(i)

$

48





$

7





$

41


NM

%


Blizzard(ii)


170






158






12


8



Distribution(iii)


---






---






-


NM



Operating segment total


218






165






53


32























Reconciliation to consolidated operating income and



















consolidated income before income tax expense:



















Net effect from deferral of net revenues and related cost of sales 


506






410











Stock-based compensation expense


(23)






(44)











Restructuring  


(19)






(3)











Amortization of intangible assets


(8)






(17)











Consolidated operating income


674






511






163


32



Investment and other income, net


2






---






2


NM



Consolidated income before income tax expense

$

676





$

511





$

165


32

%
























Operating margin from total operating segments


29%






23%
























































(i) Activision Publishing ("Activision") —  publishes interactive software products and content.



(ii) Blizzard —  Blizzard Entertainment, Inc. and its subsidiaries ("Blizzard") publishes games and online subscription-based games in the MMORPG category.



(iii) Activision Blizzard Distribution ("Distribution") — distributes interactive entertainment software and hardware products.




ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES OUTLOOK

For the Quarter Ending June 30, 2011 and

Year Ending December 31, 2011

GAAP to Non-GAAP Reconciliation

(Amounts in millions, except per share data)










Outlook for


Outlook for



Three Months Ending


Year Ending



June 30, 2011


December 31, 2011








Net Revenues (GAAP)


$

985 


$

4,050 








Excluding the impact of:







Change in deferred net revenues

(a)


(410)



(100)








Non-GAAP Net Revenues


$

575 


$

3,950 








Earnings Per Diluted Share (GAAP)


$

0.19 


$

0.61 








Excluding the impact of:







Net effect from deferral in net revenues and related cost of sales 

(b)


(0.18)



Stock-based compensation

(c)


0.02 



0.07 

Amortization of intangible assets

(d)




0.04 

Restructuring expenses

(e)


0.01 



0.02 








Non-GAAP Earnings Per Diluted Share


$

0.04 


$

0.73 















(a) Reflects the net change in deferred net revenues.

(b) Reflects the net change in deferred net revenues and related cost of sales.

(c) Reflects expense related to stock-based compensation.

(d) Reflects amortization of intangible assets.

(e) Reflects expenses relating to the restructuring of our Activision Publishing operations.








The per share adjustments are presented as calculated, and the GAAP and non-GAAP earnings (loss) per share information

is also presented as calculated. The sum of these measures, as presented, may differ due to the impact of rounding.




SOURCE Activision Publishing, Inc.

News Provided by Acquire Media

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