Activision Blizzard Announces Record First Quarter Financial Results- Q1 Net Revenues and EPS Ahead of Prior Year and Prior Outlook -
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GAAP Outlook | Prior* GAAP Outlook | Non-GAAP Outlook | Prior* Non-GAAP Outlook | ||||||||||
CY 2011 (in billions) | $ | 4.05 | $ | 3.95 | $ | 3.95 | $ | 3.90 | |||||
EPS | $ | 0.61 | $ | 0.56 | $ | 0.73 | $ | 0.70 | |||||
Q2 2011 (in millions) | $ | 985 | n/a | $ | 575 | n/a | |||||||
EPS | $ | 0.19 | n/a | $ | 0.04 | n/a | |||||||
*Prior outlook was provided on February 9, 2011 | |||||||||||||
Activision Blizzard's financial outlook is subject to significant risks and uncertainties, including declines in demand for its products, competition, the effectiveness of the company's restructuring efforts, fluctuations in foreign exchange and tax rates, and counterparty risks relating to customers, licensees, licensors and manufacturers.
The company's outlook is also based on assumptions about sell-through rates for its products, and the launch timing, success and pricing of its new slate of products. Current macroeconomic conditions increase those risks and uncertainties. As a result of these and other factors, actual results may deviate materially from the outlook presented above.
Conference Call
Today at
Non-GAAP Financial Measures
In order to supplement our financial measures that are presented in accordance with GAAP,
Management believes that the presentation of these non-GAAP financial measures provides investors with additional useful information to measure Activision Blizzard's
financial and operating performance. In particular, the measures facilitate comparison of operating performance between periods and help investors to better understand the operating results of
Activision Blizzard's non-GAAP financial measures are not based on a comprehensive set of accounting rules or principles, and the terms non-GAAP net revenues, non-GAAP net income, non-GAAP earnings per share, and non-GAAP operating margin do not have a standardized meaning. Therefore, other companies may use the same or similarly named measures, but exclude different items, which may not provide investors a comparable view of Activision Blizzard's performance in relation to other companies.
Management compensates for the limitations resulting from the exclusion of these items by considering the impact of the items separately and by considering Activision Blizzard's GAAP, as well as non-GAAP results and outlook and, in this release, by presenting the most comparable GAAP measures directly ahead of non-GAAP measures, and by providing a reconciliation that indicates and describes the adjustments made.
In addition to the reasons stated above, which are generally applicable to each of the items
Management believes this is appropriate because doing so enables an analysis of performance based on the timing of actual transactions with our customers, which is consistent with the way the company is measured by investment analysts and industry data sources. In addition, excluding the change in deferred net revenue and the related cost of sales provides a much more timely indication of trends in our operating results.
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Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Blizzard's expectations, plans, intentions or strategies regarding the future, including statements under the heading "Company Outlook," are forward-looking statements that are not facts and involve a number of risks and uncertainties. Activision Blizzard generally uses words such as "outlook," "will," "could," "should," "would," "might," "to be," "plans," "believes," "may," "expects," "intends," "anticipates," "estimate," "future," "plan," "positioned," "potential," "project," "remain," "scheduled," "set to," "subject to," "upcoming" and similar expressions to identify forward-looking statements. Factors that could cause Activision Blizzard's actual future results to differ materially from those expressed in the forward-looking statements set forth in this release
include, but are not limited to, sales levels of Activision Blizzard's titles, increasing concentration of titles, shifts in consumer spending trends, the impact of the current macroeconomic environment and market conditions within the video game industry, Activision Blizzard's ability to predict consumer preferences, including interest in specific genres such as first-person action and massively multiplayer online games and preferences among competing hardware platforms, the seasonal and cyclical nature of the interactive game market, changing business models including digital and used games, competition, including from used games and other forms of entertainment, possible declines in software pricing, product returns and price protection, product delays, adoption rate and availability of new hardware (including peripherals) and related software, rapid changes in technology and industry
standards, litigation risks and associated costs, the effectiveness of Activision Blizzard's restructuring efforts, protection of proprietary rights, maintenance of relationships with key personnel, customers, licensees, licensors, vendors, and third-party developers, including the ability to attract, retain and develop key personnel and developers that can create high quality "hit" titles, counterparty risks relating to customers, licensees, licensors and manufacturers, domestic and international economic, financial and political conditions and policies, foreign exchange rates and tax rates, and the identification of suitable future acquisition opportunities and potential challenges associated with geographic expansion, and the other factors identified in the risk factors section of Activision Blizzard's most recent annual report on Form 10-K. The forward-looking statements in this
release are based upon information available to
(1) According to
(2) According to
(3) According to
(4) According to
(5) According to
(Tables to Follow)
For calendar year 2011,
GAAP Outlook | Prior* GAAP Outlook | Non-GAAP Outlook | Prior* Non-GAAP Outlook | ||||||||||
CY 2011 (in billions) | $ | 4.05 | $ | 3.95 | $ | 3.95 | $ | 3.90 | |||||
EPS | $ | 0.61 | $ | 0.56 | $ | 0.73 | $ | 0.70 | |||||
Q2 2011 (in millions) | $ | 985 | n/a | $ | 575 | n/a | |||||||
EPS | $ | 0.19 | n/a | $ | 0.04 | n/a | |||||||
*Prior outlook was provided on February 9, 2011 | |||||||||||||
Activision Blizzard's financial outlook is subject to significant risks and uncertainties, including declines in demand for its products, competition, the effectiveness of the company's restructuring efforts, fluctuations in foreign exchange and tax rates, and counterparty risks relating to customers, licensees, licensors and manufacturers.
ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES | ||||||
CONDENSED CONSOLIDATED STATEMENTS OF OPERATIONS | ||||||
(Unaudited) | ||||||
(Amounts in millions, except per share data) | ||||||
Three Months Ended March 31, | ||||||
2011 | 2010 | |||||
Net revenues: | ||||||
Product sales | $ | 1,061 | $ | 986 | ||
Subscription, licensing and other revenues | 388 | 322 | ||||
Total net revenues | 1,449 | 1,308 | ||||
Costs and expenses: | ||||||
Cost of sales - product costs | 299 | 337 | ||||
Cost of sales - massively multi-player online role playing game ("MMORPG") | 63 | 54 | ||||
Cost of sales - software royalties and amortization | 61 | 99 | ||||
Cost of sales - intellectual property licenses | 29 | 43 | ||||
Product development | 142 | 143 | ||||
Sales and marketing | 64 | 56 | ||||
General and administrative | 98 | 65 | ||||
Restructuring | 19 | --- | ||||
Total costs and expenses | 775 | 797 | ||||
Operating income | 674 | 511 | ||||
Investment and other income, net | 2 | --- | ||||
Income before income tax expense | 676 | 511 | ||||
Income tax expense | 173 | 130 | ||||
Net income | $ | 503 | $ | 381 | ||
Basic earnings per common share | $ | 0.42 | $ | 0.30 | ||
Weighted average common shares outstanding | 1,173 | 1,248 | ||||
Diluted earnings per common share | $ | 0.42 | $ | 0.30 | ||
Weighted average common shares outstanding assuming dilution | 1,182 | 1,264 | ||||
ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES | |||||||
CONDENSED CONSOLIDATED BALANCE SHEETS | |||||||
(Unaudited) | |||||||
(Amounts in millions) | |||||||
March 31, | December 31, | ||||||
2011 | 2010 | ||||||
ASSETS | |||||||
Current assets: | |||||||
Cash and cash equivalents | $ | 2,658 | $ | 2,812 | |||
Short-term investments | 701 | 696 | |||||
Accounts receivable, net | 95 | 640 | |||||
Inventories | 103 | 112 | |||||
Software development | 129 | 147 | |||||
Intellectual property licenses | 32 | 45 | |||||
Deferred income taxes, net | 464 | 620 | |||||
Other current assets | 167 | 293 | |||||
Total current assets | 4,349 | 5,365 | |||||
Long-term investments | 25 | 23 | |||||
Software development | 65 | 55 | |||||
Intellectual property licenses | 29 | 28 | |||||
Property and equipment, net | 165 | 169 | |||||
Other assets | 25 | 21 | |||||
Intangible assets, net | 152 | 160 | |||||
Trademark and trade names | 433 | 433 | |||||
Goodwill | 7,134 | 7,132 | |||||
Total assets | $ | 12,377 | $ | 13,386 | |||
LIABILITIES AND SHAREHOLDERS' EQUITY | |||||||
Current liabilities: | |||||||
Accounts payable | $ | 172 | $ | 363 | |||
Deferred revenues | 1,043 | 1,726 | |||||
Accrued expenses and other liabilities | 676 | 838 | |||||
Total current liabilities | 1,891 | 2,927 | |||||
Deferred income taxes, net | 83 | 92 | |||||
Other liabilities | 166 | 164 | |||||
Total liabilities | 2,140 | 3,183 | |||||
Shareholders' equity: | |||||||
Common stock | --- | --- | |||||
Additional paid-in capital | 12,382 | 12,353 | |||||
Treasury stock | (2,537) | (2,194) | |||||
Retained earnings | 366 | 57 | |||||
Accumulated other comprehensive income (loss) | 26 | (13) | |||||
Total shareholders' equity | 10,237 | 10,203 | |||||
Total liabilities and shareholders' equity | $ | 12,377 | $ | 13,386 | |||
ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES | |||||||||||||||||||||||
RECONCILIATION OF GAAP NET INCOME TO NON-GAAP MEASURES | |||||||||||||||||||||||
(Amounts in millions, except earnings per share data) | |||||||||||||||||||||||
Three Months Ended March 31, 2011 | Net Revenues | Cost of Sales - Product Costs | Cost of Sales - MMORPG | Cost of Sales - Software Royalties and Amortization | Cost of Sales - Intellectual Property Licenses | Product Development | Sales and Marketing | General and Administrative | Restructuring | Total Costs and Expenses | |||||||||||||
GAAP Measurement | $ | 1,449 | $ | 299 | $ | 63 | $ | 61 | $ | 29 | $ | 142 | $ | 64 | $ | 98 | $ | 19 | $ | 775 | |||
Less: Net effect from deferral in net revenues and related cost of sales | (a) | (694) | (132) | - | (42) | (14) | - | - | - | - | (188) | ||||||||||||
Less: Stock-based compensation | (b) | - | - | - | (4) | - | (6) | (1) | (12) | - | (23) | ||||||||||||
Less: Restructuring | (c) | - | - | - | - | - | - | - | - | (19) | (19) | ||||||||||||
Less: Amortization of intangible assets | (e) | - | - | - | - | (8) | - | - | - | - | (8) | ||||||||||||
Non-GAAP Measurement | $ | 755 | $ | 167 | $ | 63 | $ | 15 | $ | 7 | $ | 136 | $ | 63 | $ | 86 | $ | - | $ | 537 | |||
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Three Months Ended March 31, 2011 | Operating Income | Net Income | Basic Earnings per Share | Diluted Earnings per Share | ||||||||
GAAP Measurement | $ | 674 | $ | 503 | $ | 0.42 | $ | 0.42 | ||||
Less: Net effect from deferral in net revenues and related cost of sales | (a) | (506) | (381) | (0.32) | (0.32) | |||||||
Less: Stock-based compensation | (b) | 23 | 15 | 0.01 | 0.01 | |||||||
Less: Restructuring | (c) | 19 | 14 | 0.01 | 0.01 | |||||||
Less: Amortization of intangible assets | (e) | 8 | 5 | - | - | |||||||
Non-GAAP Measurement | $ | 218 | $ | 156 | $ | 0.13 | $ | 0.13 | ||||
Three Months Ended March 31, 2010 | Net Revenues | Cost of Sales - Product Costs | Cost of Sales - MMORPG | Cost of Sales - Software Royalties and Amortization | Cost of Sales - Intellectual Property Licenses | Product Development | Sales and Marketing | General and Administrative | Total Costs and Expenses | ||||||||||||
GAAP Measurement | $ | 1,308 | $ | 337 | $ | 54 | $ | 99 | $ | 43 | $ | 143 | $ | 56 | $ | 65 | $ | 797 | |||
Less: Net effect from deferral in net revenues and related cost of sales | (a) | (594) | (133) | - | (37) | (14) | - | - | - | (184) | |||||||||||
Less: Stock-based compensation | (b) | - | - | - | (29) | - | (4) | (2) | (9) | (44) | |||||||||||
Less: Restructuring (included in general and administrative) | (d) | - | - | - | - | - | - | - | (3) | (3) | |||||||||||
Less: Amortization of intangible assets | (e) | - | (1) | - | (4) | (12) | - | - | - | (17) | |||||||||||
Non-GAAP Measurement | $ | 714 | $ | 203 | $ | 54 | $ | 29 | $ | 17 | $ | 139 | $ | 54 | $ | 53 | $ | 549 | |||
Three Months Ended March 31, 2010 | Operating Income | Net Income | Basic Earnings per Share | Diluted Earnings per Share | ||||||||
GAAP Measurement | $ | 511 | $ | 381 | $ | 0.30 | $ | 0.30 | ||||
Less: Net effect from deferral in net revenues and related cost of sales | (a) | (410) | (308) | (0.24) | (0.24) | |||||||
Less: Stock-based compensation | (b) | 44 | 30 | 0.02 | 0.02 | |||||||
Less: Restructuring (included in general and administrative) | (d) | 3 | 2 | - | - | |||||||
Less: Amortization of intangible assets | (e) | 17 | 11 | 0.01 | 0.01 | |||||||
Non-GAAP Measurement | $ | 165 | $ | 116 | $ | 0.09 | $ | 0.09 | ||||
(a) Reflects the net change in deferred net revenues and related cost of sales. | ||
(b) Includes expense related to stock-based compensation. | ||
(c) Reflects restructuring related to our Activision Publishing operations. | ||
(d) Reflects restructuring related to the Business Combination with Vivendi Games. Restructuring activities includes severance costs, facility exit costs and balance sheet write down and exit costs from the cancellation of projects. | ||
(e) Reflects amortization of intangible assets from purchase price accounting. | ||
The per share adjustments are presented as calculated, and the GAAP and non-GAAP earnings per share information is also presented as calculated. The sum of these measures, as presented, may differ due to the impact of rounding. | ||
ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES | |||||||||||||||||||
FINANCIAL INFORMATION | |||||||||||||||||||
For the Three Months Ended March 31, 2011 and 2010 | |||||||||||||||||||
(Amounts in millions) | |||||||||||||||||||
Three Months Ended | |||||||||||||||||||
March 31, 2011 | March 31, 2010 | $ Increase | % Increase | ||||||||||||||||
Amount | % of Total | Amount | % of Total | (Decrease) | (Decrease) | ||||||||||||||
GAAP Net Revenues by Distribution Channel | |||||||||||||||||||
Retail channels | $ | 946 | 65 | % | $ | 907 | 70 | % | $ | 39 | 4 | % | |||||||
Digital online channels* | 428 | 30 | 330 | 25 | 98 | 30 | |||||||||||||
Total Activision and Blizzard | 1,374 | 95 | 1,237 | 95 | 137 | 11 | |||||||||||||
Distribution | 75 | 5 | 71 | 5 | 4 | 6 | |||||||||||||
Total consolidated GAAP net revenues | 1,449 | 100 | 1,308 | 100 | 141 | 11 | |||||||||||||
Change in Deferred Net Revenues(1) | |||||||||||||||||||
Retail channels | (706) | (603) | |||||||||||||||||
Digital online channels* | 12 | 9 | |||||||||||||||||
Total changes in deferred net revenues | (694) | (594) | |||||||||||||||||
Non-GAAP Net Revenues by Distribution Channel | |||||||||||||||||||
Retail channels | 240 | 32 | 304 | 43 | (64) | (21) | |||||||||||||
Digital online channels* | 440 | 58 | 339 | 47 | 101 | 30 | |||||||||||||
Total Activision and Blizzard | 680 | 90 | 643 | 90 | 37 | 6 | |||||||||||||
Distribution | 75 | 10 | 71 | 10 | 4 | 6 | |||||||||||||
Total non-GAAP net revenues(2) | $ | 755 | 100 | % | $ | 714 | 100 | % | $ | 41 | 6 | % | |||||||
(1) We provide net revenues including (in accordance with GAAP) and excluding (non-GAAP) the impact of changes in deferred net revenues. | |||||||||||||||||||
(2) Total non-GAAP net revenues presented also represents our total operating segment net revenues. | |||||||||||||||||||
* Represents revenues from subscriptions and licensing royalties, value-added services, downloadable content, digitally distributed products, and wireless devices. | |||||||||||||||||||
ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES | ||||||||||||||||||||
FINANCIAL INFORMATION | ||||||||||||||||||||
For the Three Months Ended March 31, 2011 and 2010 | ||||||||||||||||||||
(Amounts in millions) | ||||||||||||||||||||
Three Months Ended | ||||||||||||||||||||
March 31, 2011 | March 31, 2010 | $ Increase | % Increase | |||||||||||||||||
Amount | % of Total | Amount | % of Total | (Decrease) | (Decrease) | |||||||||||||||
GAAP Net Revenues by Segment/Platform Mix | ||||||||||||||||||||
Activision and Blizzard: | ||||||||||||||||||||
Online subscriptions* | $ | 395 | 27 | % | $ | 310 | 24 | % | $ | 85 | 27 | % | ||||||||
PC and Other | 124 | 9 | 49 | 4 | 75 | 153 | ||||||||||||||
Sony PlayStation 3 | 342 | 24 | 304 | 23 | 38 | 13 | ||||||||||||||
Sony PlayStation 2 | 4 | --- | 15 | 1 | (11) | (73) | ||||||||||||||
Microsoft Xbox 360 | 396 | 27 | 384 | 30 | 12 | 3 | ||||||||||||||
Nintendo Wii | 82 | 6 | 136 | 10 | (54) | (40) | ||||||||||||||
Total console^ | 824 | 57 | 839 | 64 | (15) | (2) | ||||||||||||||
Sony PlayStation Portable | 5 | --- | 5 | --- | --- | --- | ||||||||||||||
Nintendo 3DS | 4 | --- | --- | --- | 4 | NM | ||||||||||||||
Nintendo Dual Screen | 22 | 2 | 34 | 3 | (12) | (35) | ||||||||||||||
Total handheld | 31 | 2 | 39 | 3 | (8) | (21) | ||||||||||||||
Total Activision and Blizzard | 1,374 | 95 | 1,237 | 95 | 137 | 11 | ||||||||||||||
Distribution: | ||||||||||||||||||||
Total Distribution | 75 | 5 | 71 | 5 | 4 | 6 | ||||||||||||||
Total consolidated GAAP net revenues | 1,449 | 100 | 1,308 | 100 | 141 | 11 | ||||||||||||||
Change in Deferred Net Revenues(1) | ||||||||||||||||||||
Activision and Blizzard: | ||||||||||||||||||||
Online subscriptions* | (56) | (8) | ||||||||||||||||||
PC and Other | (87) | (24) | ||||||||||||||||||
Sony PlayStation 3 | (244) | (222) | ||||||||||||||||||
Microsoft Xbox 360 | (259) | (280) | ||||||||||||||||||
Nintendo Wii | (46) | (60) | ||||||||||||||||||
Total console^ | (549) | (562) | ||||||||||||||||||
Nintendo Dual Screen | (2) | --- | ||||||||||||||||||
Total changes in deferred net revenues | (694) | (594) | ||||||||||||||||||
Non-GAAP Net Revenues by Segment/Platform Mix | ||||||||||||||||||||
Activision and Blizzard: | ||||||||||||||||||||
Online subscriptions* | 339 | 45 | 302 | 42 | 37 | 12 | ||||||||||||||
PC and Other | 37 | 4 | 25 | 3 | 12 | 48 | ||||||||||||||
Sony PlayStation 3 | 98 | 13 | 82 | 11 | 16 | 20 | ||||||||||||||
Sony PlayStation 2 | 4 | 1 | 15 | 2 | (11) | (73) | ||||||||||||||
Microsoft Xbox 360 | 137 | 18 | 104 | 15 | 33 | 32 | ||||||||||||||
Nintendo Wii | 36 | 4 | 76 | 11 | (40) | (53) | ||||||||||||||
Total console^ | 275 | 36 | 277 | 39 | (2) | (1) | ||||||||||||||
Sony PlayStation Portable | 5 | 1 | 5 | 1 | --- | --- | ||||||||||||||
Nintendo 3DS | 4 | 1 | --- | --- | 4 | NM | ||||||||||||||
Nintendo Dual Screen | 20 | 3 | 34 | 5 | (14) | (41) | ||||||||||||||
Total handheld | 29 | 5 | 39 | 6 | (10) | (26) | ||||||||||||||
Total Activision and Blizzard | 680 | 90 | 643 | 90 | 37 | 6 | ||||||||||||||
Distribution: | ||||||||||||||||||||
Total Distribution | 75 | 10 | 71 | 10 | 4 | 6 | ||||||||||||||
Total non-GAAP net revenues(2) | $ | 755 | 100 | % | $ | 714 | 100 | % | $ | 41 | 6 | % | ||||||||
(1) We provide net revenues including (in accordance with GAAP) and excluding (non-GAAP) the impact of changes in deferred net revenues. | ||||||||||||||||||||
(2) Total non-GAAP net revenues presented also represents our total operating segment net revenues. | ||||||||||||||||||||
* Revenue from online subscriptions consists of revenue from all World of Warcraft products, including subscriptions, boxed products, expansion packs, licensing royalties, and value-added services. | ||||||||||||||||||||
^ Downloadable content are included in each respective console platforms, hence, total console. | ||||||||||||||||||||
ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES | ||||||||||||||||||||
FINANCIAL INFORMATION | ||||||||||||||||||||
For the Three Months Ended March 31, 2011 and 2010 | ||||||||||||||||||||
(Amounts in millions) | ||||||||||||||||||||
Three Months Ended | ||||||||||||||||||||
March 31, 2011 | March 31, 2010 | $ Increase | % Increase | |||||||||||||||||
Amount | % of Total | Amount | % of Total | (Decrease) | (Decrease) | |||||||||||||||
GAAP Net Revenues by Geographic Region | ||||||||||||||||||||
North America | $ | 748 | 52 | % | $ | 703 | 54 | % | $ | 45 | 6 | % | ||||||||
Europe | 594 | 41 | 524 | 40 | 70 | 13 | ||||||||||||||
Asia Pacific | 107 | 7 | 81 | 6 | 26 | 32 | ||||||||||||||
Total consolidated GAAP net revenues | 1,449 | 100 | 1,308 | 100 | 141 | 11 | ||||||||||||||
Change in Deferred Net Revenues(1) | ||||||||||||||||||||
North America | (383) | (312) | ||||||||||||||||||
Europe | (271) | (254) | ||||||||||||||||||
Asia Pacific | (40) | (28) | ||||||||||||||||||
Total changes in net revenues | (694) | (594) | ||||||||||||||||||
Non-GAAP Net Revenues by Geographic Region | ||||||||||||||||||||
North America | 365 | 48 | 391 | 55 | (26) | (7) | ||||||||||||||
Europe | 323 | 43 | 270 | 38 | 53 | 20 | ||||||||||||||
Asia Pacific | 67 | 9 | 53 | 7 | 14 | 26 | ||||||||||||||
Total non-GAAP net revenues(2) | $ | 755 | 100 | % | $ | 714 | 100 | % | $ | 41 | 6 | % | ||||||||
(1) We provide net revenues including (in accordance with GAAP) and excluding (non-GAAP) the impact of changes in deferred net revenues. | ||
(2) Total non-GAAP net revenues presented also represents our total operating segment net revenues. | ||
ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES | |||||||||||||||||||||||
SEGMENT INFORMATION | |||||||||||||||||||||||
For the Three Months Ended March 31, 2011 and 2010 | |||||||||||||||||||||||
(Amounts in millions) | |||||||||||||||||||||||
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Three Months Ended | |||||||||||||||||||||||
March 31, 2011 | March 31, 2010 | $ Increase | % Increase | ||||||||||||||||||||
Amount | % of Total | Amount | % of Total | (Decrease) | (Decrease) | ||||||||||||||||||
Segment net revenues: | |||||||||||||||||||||||
Activision(i) | $ | 323 | 22 | % | $ | 337 | 26 | % | $ | (14) | (4) | % | |||||||||||
Blizzard(ii) | 357 | 25 | 306 | 23 | 51 | 17 | |||||||||||||||||
Distribution(iii) | 75 | 5 | 71 | 6 | 4 | 6 | |||||||||||||||||
Operating segment total | 755 | 52 | 714 | 55 | 41 | 6 | |||||||||||||||||
Reconciliation to consolidated net revenues: | |||||||||||||||||||||||
Net effect from deferral of net revenues | 694 | 48 | 594 | 45 | |||||||||||||||||||
Consolidated net revenues | $ | 1,449 | 100 | % | $ | 1,308 | 100 | % | $ | 141 | 11 | % | |||||||||||
Segment income (loss) from operations: | |||||||||||||||||||||||
Activision(i) | $ | 48 | $ | 7 | $ | 41 | NM | % | |||||||||||||||
Blizzard(ii) | 170 | 158 | 12 | 8 | |||||||||||||||||||
Distribution(iii) | --- | --- | - | NM | |||||||||||||||||||
Operating segment total | 218 | 165 | 53 | 32 | |||||||||||||||||||
Reconciliation to consolidated operating income and | |||||||||||||||||||||||
consolidated income before income tax expense: | |||||||||||||||||||||||
Net effect from deferral of net revenues and related cost of sales | 506 | 410 | |||||||||||||||||||||
Stock-based compensation expense | (23) | (44) | |||||||||||||||||||||
Restructuring | (19) | (3) | |||||||||||||||||||||
Amortization of intangible assets | (8) | (17) | |||||||||||||||||||||
Consolidated operating income | 674 | 511 | 163 | 32 | |||||||||||||||||||
Investment and other income, net | 2 | --- | 2 | NM | |||||||||||||||||||
Consolidated income before income tax expense | $ | 676 | $ | 511 | $ | 165 | 32 | % | |||||||||||||||
Operating margin from total operating segments | 29% | 23% | |||||||||||||||||||||
(i) Activision Publishing ("Activision") — publishes interactive software products and content. | |||
(ii) Blizzard — Blizzard Entertainment, Inc. and its subsidiaries ("Blizzard") publishes games and online subscription-based games in the MMORPG category. | |||
(iii) Activision Blizzard Distribution ("Distribution") — distributes interactive entertainment software and hardware products. | |||
ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES OUTLOOK | |||||||
For the Quarter Ending June 30, 2011 and | |||||||
Year Ending December 31, 2011 | |||||||
GAAP to Non-GAAP Reconciliation | |||||||
(Amounts in millions, except per share data) | |||||||
Outlook for | Outlook for | ||||||
Three Months Ending | Year Ending | ||||||
June 30, 2011 | December 31, 2011 | ||||||
Net Revenues (GAAP) | $ | 985 | $ | 4,050 | |||
Excluding the impact of: | |||||||
Change in deferred net revenues | (a) | (410) | (100) | ||||
Non-GAAP Net Revenues | $ | 575 | $ | 3,950 | |||
Earnings Per Diluted Share (GAAP) | $ | 0.19 | $ | 0.61 | |||
Excluding the impact of: | |||||||
Net effect from deferral in net revenues and related cost of sales | (b) | (0.18) | - | ||||
Stock-based compensation | (c) | 0.02 | 0.07 | ||||
Amortization of intangible assets | (d) | - | 0.04 | ||||
Restructuring expenses | (e) | 0.01 | 0.02 | ||||
Non-GAAP Earnings Per Diluted Share | $ | 0.04 | $ | 0.73 | |||
(a) Reflects the net change in deferred net revenues. | |||||||
(b) Reflects the net change in deferred net revenues and related cost of sales. | |||||||
(c) Reflects expense related to stock-based compensation. | |||||||
(d) Reflects amortization of intangible assets. | |||||||
(e) Reflects expenses relating to the restructuring of our Activision Publishing operations. | |||||||
The per share adjustments are presented as calculated, and the GAAP and non-GAAP earnings (loss) per share information | |||||||
is also presented as calculated. The sum of these measures, as presented, may differ due to the impact of rounding. | |||||||
SOURCE
News Provided by Acquire Media