Press Release Details

Activision's Bakugan Battle Brawlers™ Video Game is Now Out in North America

October 20, 2009 at 8:30 AM EDT

SANTA MONICA, Calif., Oct 20, 2009 /PRNewswire-FirstCall via COMTEX News Network/ -- Activision Publishing, Inc. (Nasdaq: ATVI) announced today that Bakugan Battle Brawlers(TM), the most anticipated kids' video game of the year, has been released for Nintendo DS(TM), the Wii(TM), the Xbox 360(R) video game and entertainment system from Microsoft and the PlayStation(R)3 and PlayStation(R)2 computer entertainment systems. There is also a limited run Nintendo DS Collector's Edition that includes an exclusive "Naga" ball packed in with the game. The Bakugan Battle Brawlers video game, licensed by Corus Entertainment Inc.'s Nelvana, is based on the top-rated television series and Spin Master's best-selling toy. The game allows fans to become a part of the universe they love - meeting all the characters from the show and taking part in battles to become the world's best.

"Bakugan(TM) is a true phenomenon that continues to explode in popularity and the videogame will draw even more people into its universe," said David Oxford, Activision Publishing. "The Bakugan Battle Brawlers videogamecombines the characters and story from the cartoon series with the skill and strategy of the toy line to create an experience like no other."

Fans can jump in the game to answer the call to brawl as they throw Bakugan cards onto the battlefield and then try to carefully shoot their Bakugan balls onto the cards to unleash their monstrous powers. When two Bakugans stand on the same card, they transform into gigantic creatures and fight to the finish.

Bakugan is based on the story of Dan and his friends whose lives were forever changed when mysterious cards fell from the sky. Creating a game from the cards where powerful creatures known as Bakugan battle, it wasn't long before they discovered that their hobby was much more than just a simple pastime. Utilizing special game cards Bakugan battle masters roll spheres onto the cards, which activate and transform into Bakugan "battle brawling" action figures.

The toy line has won three 2008 "Toy of the Year" awards from the Toy Industry Association and its Bakugan(R) Battle Brawlers(TM) New Vestroia (TM) Maxus Helios(TM) 7 in 1 toy was recently listed as one of Toys"R"Us' "Fabulous 15" toys for the upcoming holiday season."Bakugan" is also wildly popular animated series airing on Cartoon Network in the United States, TELETOON in Canada and many international broadcasters.

Bakugan Battle Brawlers(TM) is a co-production from Nelvana Enterprises, Spin Master Ltd., Sega Toys Ltd., TMS Entertainment, Ltd., Japan Vistec Inc. and Sega Corporation, with animation by Japan Vistec Inc. and TMS Entertainment, Ltd.

For more information on Bakugan: Battle Brawlers, visit http://www.bakugan-videogame.com.

About Corus Entertainment Inc.

Corus Entertainment Inc. is a Canadian-based media and entertainment company. Corus is a market leader in specialty television and radio with additional assets in pay television, advertising services, television broadcasting, children's book publishing and children's animation. The company's multimedia entertainment brands include YTV, Treehouse, W Network, CosmoTV, VIVA, Movie Central, HBO Canada, Nelvana, Kids Can Press and radio stations including CKNW, CKOI and Q107. Corus creates engaging branded entertainment experiences for its audiences across multiple platforms. A publicly traded company, Corus is listed on the Toronto (CJR.B) and New York (CJR) exchanges. Experience Corus on the web at www.corusent.com.

About Spin Master

A multi-category children's entertainment company since 1994, Spin Master(R) has been designing, developing, manufacturing and marketing consumer products for children around the world and is recognized as a global growth leader within the toy industry. Spin Master is best known for such popular brands as 2008 Toy of the Year winner Air Hogs(R), Aquadoodle(TM), Tech Deck(TM), Moon Sand(TM) and new boys action phenomena Bakugan Battle Brawlers(TM). Spin Master employs over 600 people with offices in Toronto, Los Angeles, Paris, London, Hong Kong and China. For additional information please visit: www.spinmaster.com.

About Now Production

Now Production is a premiere videogame developer founded in 1986 and based in Japan. It has developed games for many major publishers, including Namco, Konami and Activision, working on games such as Katamari Damacy, Dance Dance Revolution and Little League World Series 2008. In recent years, NowPro has started creating original, independent titles and is also involved with developing mobile software and online games.

About Activision Publishing

Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Activision Publishing maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, the Netherlands, Australia, Japan and South Korea. More information about Activision and its products can be found on the company's website, www.activision.com.

Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing's expectations, plans, intentions or strategies regarding the future are forward-looking statements that are not facts and involve a number of risks and uncertainties. Activision Publishing generally uses words such as "outlook," "will," "could," "would," "might," "remains," "to be," "plans," "believes," "may," "expects," "intends," "anticipates," "estimate," future," "plan," "positioned," "potential," "project," "remain," "scheduled," "set to," "subject to," "upcoming" and similar expressions to help identify forward-looking statements. Factors that could cause Activision Publishing's actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, but are not limited to, sales levels of Activision Publishing's titles, shifts in consumer spending trends, the impact of the current macroeconomic environment, the seasonal and cyclical nature of the interactive game market, Activision Publishing's ability to predict consumer preferences among competing hardware platforms (including next-generation hardware), declines in software pricing, product returns and price protection, product delays, retail acceptance of Activision Publishing's products, adoption rate and availability of new hardware and related software, industry competition, rapid changes in technology and industry standards, protection of proprietary rights, litigation against Activision Publishing, maintenance of relationships with key personnel, customers, vendors and third-party developers, domestic and international economic, financial and political conditions and policies, foreign exchange rates, integration of recent acquisitions and the identification of suitable future acquisition opportunities, Activision Blizzard's success in integrating the operations of Activision Publishing and Vivendi Games in a timely manner, or at all, and the combined company's ability to realize the anticipated benefits and synergies of the transaction to the extent, or in the timeframe, anticipated, and the other factors identified in Activision Blizzard's most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

A(C)2009 Activision Publishing, Inc. Activision is a registered trademark of Activision Publishing, Inc. Wii and Nintendo DS are trademarks of Nintendo. A(C) 2006 Nintendo. "PlayStation" and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc. A(C) 2009 Microsoft Corporation. All rights reserved. Microsoft, Xbox, Xbox 360, Xbox LIVE and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from Microsoft. All other trademarks and trade names are the properties of their respective owners. All rights reserved.

    Contact:
    Shaun Norton
    Sandbox Strategies
    212-213-2451
    shaun@sandboxstrat.com

SOURCE Activision Publishing, Inc.

http://www.activision.com

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