This year's Virtual Ticket is enhanced with live coverage of every
stage, an all-access channel, and more
Kick off the party now with the first in-game item and several new
video series, now live at BlizzCon.com
IRVINE, Calif.--(BUSINESS WIRE)--
The BlizzCon® Virtual Ticket has leveled up! Blizzard's
two-day gaming convention returns to Anaheim, California November 3-4,
and for those unable to attend in person, Blizzard has expanded the
Virtual Ticket with more show coverage than ever before. For the first
time, Virtual Ticket holders will have access to every stage at
BlizzCon, a new all-access channel, and special events featuring
streamers, voice actors, and community creators. Anyone looking to enjoy
BlizzCon from home can purchase a Virtual Ticket now through the
This Smart News Release features multimedia. View the full release here:
"BlizzCon is a celebration for our entire community, including those
joining us from their homes around the world. With that in mind, we've
updated this year's Virtual Ticket experience to cover even more of the
show—including expanding our live coverage to all the stages," said Mike
Morhaime, CEO and cofounder of Blizzard Entertainment. "We're excited to
bring people closer to BlizzCon than ever before, and we can't wait for
everyone at home and attending in person to join us."
The new BlizzCon All-Access channel will serve as the official
Virtual Ticket tour guide all weekend as hosts take viewers around the
show floor, behind the scenes, and deeper into the games through
exclusive interviews. For those who can't wait to get started, the
season of BlizzCon starts today at www.blizzcon.com,
where gamers can watch several series of all-new videos,
which will have new episodes regularly in the weeks leading up to the
convention. These videos will cover subjects ranging from Blizzard music
to cosplay to behind-the-scenes insights from developers, and some of
this content will only be available to Virtual Ticket holders as a
special thank-you for their purchase.
In addition to the game developer discussions, main stage events,
community contests, and other great content that is a mainstay of the
BlizzCon experience, the enhanced Virtual Ticket also includes:
BlizzCon in-game goodies for your favorite Blizzard games, including World
of Warcraft® faction-specific mounts
available in-game starting today: the Stormwind Skychaser
(Alliance) and Orgrimmar Interceptor (Horde).
A customizable viewing playlist, making it easy for Virtual Ticket
holders to catch all their favorite moments live.
On-demand replays available for a month after the show, giving viewers
plenty of time to catch every bit of the action.
An enhanced esports-viewing experience, including the BlizzCon Opening
The option to pre-purchase this year's BlizzCon Goody Bag (while
supplies last)—a backpack full of real-world loot representing your
favorite Blizzard games—at a $10 (USD) discount.
A front-row seat to more than 60 hours of BlizzCon content from
wherever you are.
As always, coverage of the BlizzCon opening ceremony and this year's
esports tournaments—including the global championships for StarCraft II,
Heroes of the Storm, and World of Warcraft; the Hearthstone
Inn-vitational and Tavern Vs. Tavern finals; and the finals of the
Overwatch World Cup—will be streamed for free in HD at www.blizzcon.com.
To learn more or purchase this year's Virtual Ticket for $39.99 (USD),
visit the Blizzard
Shop, and to stay up-to-date on the latest BlizzCon news, keep an
eye on www.blizzcon.com.
About Blizzard Entertainment, Inc.
Best known for blockbuster hits including World of Warcraft®,
Hearthstone®, Overwatch®, the Warcraft®,
StarCraft®, and Diablo® franchises,
and the multi-franchise Heroes of the Storm®, Blizzard
Entertainment, Inc. (www.blizzard.com),
a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer
and publisher of entertainment software renowned for creating some of
the industry's most critically acclaimed games. Blizzard Entertainment's
track record includes twenty-one #1 games* and multiple Game of the Year
awards. The company's online gaming service, Blizzard Battle.net®,
is one of the largest online-gaming services in the world, with millions
of active players.
*Sales and/or downloads, based on internal company records and
reports from key distribution partners.
Cautionary Note Regarding Forward-looking
Statements: Information in this press release that involves
Blizzard Entertainment's expectations, plans, intentions or strategies
regarding the future, including statements about the dates, event plans
and features of BlizzCon and the pricing, features and functionality of
the BlizzCon Virtual Ticket, are forward-looking statements that are not
facts and involve a number of risks and uncertainties. Factors that
could cause Blizzard Entertainment's actual future results to differ
materially from those expressed in the forward-looking statements set
forth in this release include unanticipated product delays and other
factors identified in the risk factors sections of Activision Blizzard's
most recent annual report on Form 10-K and any subsequent quarterly
reports on Form 10-Q. The forward-looking statements in this release are
based upon information available to Blizzard Entertainment and
Activision Blizzard as of the date of this release, and neither Blizzard
Entertainment nor Activision Blizzard assumes any obligation to update
any such forward-looking statements. Forward-looking statements believed
to be true when made may ultimately prove to be incorrect. These
statements are not guarantees of the future performance of Blizzard
Entertainment or Activision Blizzard and are subject to risks,
uncertainties and other factors, some of which are beyond its control
and may cause actual results to differ materially from current
View source version on businesswire.com: http://www.businesswire.com/news/home/20170913006394/en/
Blizzard Entertainment, Inc.
Director, Global Public Relations
Global Public Relations Manager
Source: Blizzard Entertainment, Inc.
News Provided by Acquire Media