Blizzard Entertainment's sixth BlizzCon gaming celebration to be held
at Anaheim Convention CenterOctober 21-22, 2011
IRVINE, Calif.--(BUSINESS WIRE)--
Blizzard Entertainment, Inc. today announced plans for its sixth BlizzCon®
gaming convention, to be held at the Anaheim Convention Center in
Anaheim, California on Friday, October 21 and Saturday, October 22,
2011. BlizzCon is a celebration of the global player communities
surrounding Blizzard Entertainment's Warcraft®,
StarCraft®, and Diablo®
universes.
"We look forward to holding another exciting BlizzCon this year, filled
with some great entertainment and competition, as well as the latest
news about Blizzard games," said Mike Morhaime, CEO and cofounder of
Blizzard Entertainment. "BlizzCon is built from the ground up with our
community in mind -- we're pleased to be able to host an event where
players can come together to have fun and celebrate their passion for
gaming."
In addition to serving as a gathering place for Blizzard Entertainment
gaming communities, BlizzCon will offer attendees a chance to enjoy:
-
Hands-on play time with the latest versions of Blizzard Entertainment
games
-
Discussion panels with Blizzard Entertainment developers
-
Competitive and casual tournaments for players to showcase their
talents
-
Community contests with great prizes
-
Commemorative merchandise based on Blizzard Entertainment's game
universes
-
More activities and attractions to be announced
The previous BlizzCon was held in Anaheim in October 2010. Tickets to
the event sold out in minutes, and some of the highlights included the
unveiling of Diablo III's fifth and final playable character
class, the demon hunter, and an epic closing concert featuring Tenacious
D.
Further details about BlizzCon 2011, including ticket availability and
pricing, will be announced on the official Blizzard website, www.blizzard.com,
as the event draws closer.
To keep pace with the continued growth of World of Warcraft as
well as development on other Blizzard Entertainment games, the company
is currently hiring for numerous open positions. More information on
available career opportunities can be found at www.blizzard.com/jobs.
About Blizzard Entertainment, Inc.
Best known for blockbuster hits including World of Warcraft®
and the Warcraft®, StarCraft®,
and Diablo® series, Blizzard Entertainment, Inc. (www.blizzard.com),
a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer
and publisher of entertainment software renowned for creating some of
the industry's most critically acclaimed games. Blizzard Entertainment's
track record includes thirteen #1-selling games and multiple Game of the
Year awards. The company's online-gaming service, Battle.net®,
is one of the largest in the world, with millions of active players.
Cautionary Note Regarding Forward-looking
Statements: Information in this press release that involves
Blizzard Entertainment's expectations, plans, intentions or strategies
regarding the future are forward-looking statements that are not facts
and involve a number of risks and uncertainties. Blizzard Entertainment
generally uses words such as "outlook," "will," "could," "would,"
"might," "remains," "to be," "plans," "believes," "may," "expects,"
"intends," "anticipates," "estimate," future," "plan," "positioned,"
"potential," "project," "remain," "scheduled," "set to," "subject to,"
"upcoming" and similar expressions to help identify forward-looking
statements. Factors that could cause Blizzard Entertainment's actual
future results to differ materially from those expressed in the
forward-looking statements set forth in this release include, but are
not limited to, sales levels of Blizzard Entertainment's titles, shifts
in consumer spending trends, the impact of the current macroeconomic
environment, the seasonal and cyclical nature of the interactive game
market, Blizzard Entertainment's ability to predict consumer preferences
among competing hardware platforms (including next-generation hardware),
declines in software pricing, product returns and price protection,
product delays, retail acceptance of Blizzard Entertainment's products,
adoption rate and availability of new hardware and related software,
industry competition, rapid changes in technology and industry
standards, protection of proprietary rights, litigation against Blizzard
Entertainment, maintenance of relationships with key personnel,
customers, vendors and third-party developers, domestic and
international economic, financial and political conditions and policies,
foreign exchange rates, integration of recent acquisitions and the
identification of suitable future acquisition opportunities, Activision
Blizzard's success in integrating the operations of Activision
Publishing and Vivendi Games in a timely manner, or at all, and the
combined company's ability to realize the anticipated benefits and
synergies of the transaction to the extent, or in the timeframe,
anticipated, and the other factors identified in Activision Blizzard's
most recent annual report on Form 10-K and any subsequent quarterly
reports on Form 10-Q. The forward-looking statements in this release are
based upon information available to Blizzard Entertainment and
Activision Blizzard as of the date of this release, and neither Blizzard
Entertainment nor Activision Blizzard assumes any obligation to update
any such forward-looking statements. Forward-looking statements believed
to be true when made may ultimately prove to be incorrect. These
statements are not guarantees of the future performance of Blizzard
Entertainment or Activision Blizzard and are subject to risks,
uncertainties and other factors, some of which are beyond its control
and may cause actual results to differ materially from current
expectations.
Blizzard Entertainment, Inc.
Lisa Jensen
Vice President,
Global Public Relations
949-854-6200 dir
949-854-7900 fax
ljensen@blizzard.com
or
Rob
Hilburger
PR Director
949-242-8404 dir
949-854-7900 fax
rhilburger@blizzard.com
or
Shon
Damron
PR Manager
949-955-1380 x12508 dir
949-854-7900 fax
sdamron@blizzard.com
Source: Blizzard Entertainment, Inc.
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